abodelot / wallbreakerLinks
Arkanoid/Breakout clone written in C++ and SFML
☆37Updated 3 years ago
Alternatives and similar repositories for wallbreaker
Users that are interested in wallbreaker are comparing it to the libraries listed below
Sorting:
- Old-school FPS raycast engine written in C++ and using SFML.☆17Updated last year
- A simple raycasting demonstration using SDL2☆34Updated 4 years ago
- Space-based shoot'em up game☆19Updated 2 years ago
- C++ loader for TMX tile maps created by Tiled Map Editor☆21Updated 3 years ago
- Bunch of small arcade games made in C++ and SFML☆94Updated 5 years ago
- Ridiculous 2D SDL platform game☆45Updated 3 years ago
- A simple game made in C with SDL☆19Updated 2 years ago
- Original DOOM source code adapted to use c++ with SFML☆55Updated last week
- My first game written in C☆27Updated 2 years ago
- A Pac-Man emulator written in C99 with the SDL2.☆46Updated 4 years ago
- Open Source Game Collection - mini games created with xygine and SFML!☆27Updated 4 years ago
- Doom-style graphics engine in modern C++☆80Updated last year
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆57Updated 3 months ago
- Port of the Build game engine by Ken Silverman☆124Updated last month
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆23Updated last year
- This is the raw contents of SDL's wiki. You can edit this through GitHub or at https://wiki.libsdl.org/ now!☆130Updated this week
- The raycasting engine from the book "Gardens of Imagination"☆24Updated last year
- SDL2 C++ raycasting engine with vertical movement, floor/ceiling texture mapping and sprites.☆148Updated last year
- SFML Activity and Segue Mini Library☆74Updated last year
- 3D software renderer written with a very old dialect of C for the Motorola 68000 processor.☆38Updated 3 years ago
- A small game engine or better said a state machine.☆87Updated 4 years ago
- Tiled map support for Allegro 5.☆51Updated 10 years ago
- Advanced SFML Game Engine, Designed to be Simple and Intuitive☆58Updated last year
- Horror game using Raycasting.☆33Updated 2 years ago
- Wolfenstein 3D for SDL (Zipit Z2 Port)☆59Updated 8 years ago
- A small sample showing how to load and render Tiled maps in your SDL2 game project.☆38Updated 5 years ago
- Support for Rich Text Format (.rtf) files with Simple Directmedia Layer.☆52Updated 7 months ago
- SDL2 Based Game Framework☆98Updated this week
- Pseudo-3D raycasting engine in C++17☆20Updated last year
- A remake of Warcraft: Orcs & Humans written in C☆147Updated 5 years ago