allegroflare / allegro_flareLinks
Application toolkit for Allegro 5
☆39Updated last week
Alternatives and similar repositories for allegro_flare
Users that are interested in allegro_flare are comparing it to the libraries listed below
Sorting:
- C tmx map loader☆266Updated last year
- A cross-platform game engine written in C☆48Updated 3 years ago
- Simple generic GUI widget toolkit for SDL2☆31Updated 4 years ago
- Tiled map support for Allegro 5.☆50Updated 10 years ago
- Ecs is a single header Entity Component System library for C99 game development.☆52Updated 5 years ago
- Portable ANSI C audio mixer for games☆189Updated 2 years ago
- A working example where SDL_Renderer is used to draw, and the result is drawn to screen using a custom shader.☆98Updated 8 years ago
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Updated last year
- 2D game engine based on SDL2☆98Updated 6 years ago
- ☆37Updated 10 months ago
- Cage (Ain't a Game Engine) - write 2D games using plain C☆43Updated 5 years ago
- Game systems for games in C. Examples using Raylib.☆33Updated 3 months ago
- SDL2 Based Game Framework☆98Updated last week
- KiWi: Killer Widgets☆189Updated 5 years ago
- Embedded scripting language for C++ apps, tools and games☆156Updated 3 years ago
- A simple SDL2 audio library without SDL_Mixer for playing music and multiple sounds natively in SDL2☆182Updated 3 years ago
- Utilities and common code for use with raylib☆116Updated last year
- Game Pencil Engine a game engine written from the ground up.☆99Updated last year
- 2D game engine for retro games, built entirely from single-file header libraries.☆151Updated 3 years ago
- An SDL3-based implementation of OpenAL in a single C file.☆190Updated last month
- SDL2 port of the Yeti 3D engine☆42Updated 3 years ago
- Port of the Build game engine by Ken Silverman☆116Updated this week
- A small C library to make Ogg Theora decoding easier.☆46Updated last year
- Support for Rich Text Format (.rtf) files with Simple Directmedia Layer.☆53Updated 5 months ago
- Example Visual Studio Solution for SDL2 projects on Android.☆39Updated 3 years ago
- Simple 2D physics simulation for use in video games.☆26Updated 5 years ago
- Example of how to use Raylib to import and display a Tiled map editor file☆29Updated 6 years ago
- C++11 and SDL2 lightweight 2d game framework☆98Updated 5 years ago
- SDL Mixer X (Or "MixerX" shortly) - An audio mixer library based on the SDL library, a fork of SDL_mixer☆114Updated this week
- Sleek multiplatform C++ 2D and 3D game creation!☆135Updated 2 months ago