allegroflare / allegro_flareLinks
Application toolkit for Allegro 5
☆39Updated last week
Alternatives and similar repositories for allegro_flare
Users that are interested in allegro_flare are comparing it to the libraries listed below
Sorting:
- C tmx map loader☆263Updated last year
- Embedded scripting language for C++ apps, tools and games☆154Updated 3 years ago
- 2D game engine based on SDL2☆98Updated 6 years ago
- An SDL3-based implementation of OpenAL in a single C file.☆183Updated this week
- Portable ANSI C audio mixer for games☆185Updated 2 years ago
- Tiled map support for Allegro 5.☆50Updated 10 years ago
- SDL2 Based Game Framework☆98Updated this week
- A working example where SDL_Renderer is used to draw, and the result is drawn to screen using a custom shader.☆97Updated 8 years ago
- A C GUI library for Allegro 5☆27Updated 3 years ago
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Updated last year
- ☆37Updated 9 months ago
- Cage (Ain't a Game Engine) - write 2D games using plain C☆43Updated 5 years ago
- A cross-platform game engine written in C☆48Updated 3 years ago
- A simple SDL2 audio library without SDL_Mixer for playing music and multiple sounds natively in SDL2☆182Updated 3 years ago
- Ecs is a single header Entity Component System library for C99 game development.☆52Updated 5 years ago
- Sleek multiplatform C++ 2D and 3D game creation!☆130Updated last month
- A powerful font class for SDL and SDL_gpu.☆38Updated 6 years ago
- A simple and easy-to-use Lua library to enjoy videogames programming☆130Updated 3 years ago
- Game systems for games in C. Examples using Raylib.☆33Updated 2 months ago
- 2D game engine for retro games, built entirely from single-file header libraries.☆151Updated 2 years ago
- A simple and easy-to-use Lua library to enjoy videogames programming☆102Updated this week
- SDL Mixer X (Or "MixerX" shortly) - An audio mixer library based on the SDL library, a fork of SDL_mixer☆112Updated last week
- Game Pencil Engine a game engine written from the ground up.☆99Updated last year
- 2D/3D C++ game framework written for use with SFML.☆68Updated 3 weeks ago
- KiWi: Killer Widgets☆189Updated 5 years ago
- A 2D game engine based on SDL2/C++☆83Updated 3 years ago
- Rainbow is a scriptable, cross-platform, 2D game engine.☆58Updated 3 years ago
- A C++ SDL2 user interface library based on guichan.☆90Updated last week
- SDL2 port of the Yeti 3D engine☆42Updated 3 years ago
- A simple crossplatform libSDL cmake build environment example/test.☆47Updated 5 years ago