C++ loader for TMX tile maps created by Tiled Map Editor
☆21Jul 14, 2022Updated 4 years ago
Alternatives and similar repositories for tmxloader
Users that are interested in tmxloader are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- TMXParser is a Tiled Map Editor *.tmx map xml file loader using rapidXML.☆17Aug 11, 2017Updated 9 years ago
- TSXParser is a Tiled Map Editor *.tsx tileset xml file loader using rapidXML.☆10Aug 11, 2017Updated 9 years ago
- A game engine utilising "Tiled" map files☆15Sep 25, 2022Updated 3 years ago
- A small sample showing how to load and render Tiled maps in your SDL2 game project.☆41Sep 6, 2020Updated 5 years ago
- C tmx map loader☆286Jan 25, 2026Updated 7 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A simple and fun SDL-based game engine.☆19Jul 30, 2021Updated 5 years ago
- lightweight C++14 parser for Tiled tmx files☆466Apr 27, 2026Updated 4 months ago
- game-map-editor☆19Jul 16, 2018Updated 8 years ago
- Arkanoid/Breakout clone written in C++ and SFML☆34Jun 28, 2022Updated 4 years ago
- SFML 2.x based tmx tilemap parser for files created with Tiled tile map editor☆108May 13, 2020Updated 6 years ago
- A small game project with C++ and SDL2☆60Jul 7, 2019Updated 7 years ago
- Use the file system abstraction library, assetsys.h, to load raylib assets from .zip files.☆12Sep 10, 2023Updated 2 years ago
- A C++17 library to parse TMX maps generated by Tiled Map Editor.☆36Apr 23, 2026Updated 4 months ago
- Guichan is a C++ GUI library designed for games.☆15Updated this week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆25Oct 31, 2025Updated 10 months ago
- An Editor for PyUnity in the style of the UnityEditor☆12Sep 4, 2023Updated 2 years ago
- C++11 library for parsing the maps generated by the Map Editor called Tiled. Currently looking for maintainers!☆139Mar 3, 2023Updated 3 years ago
- C++ sample application as a starting point using the ECS implementation EnTT and SDL2☆13Sep 6, 2022Updated 3 years ago
- A modern and helpful cross-platform json-parser for C++, used for parsing Tiled maps.☆222Dec 30, 2023Updated 2 years ago
- simple 2D game engine, C++ SDL Lua☆13Jul 10, 2020Updated 6 years ago
- Managed wrapper for the PhysFS library☆21Aug 15, 2017Updated 9 years ago
- The remake of Super Mario Bros (1985) made with C++ and SDL2 library.☆55Jan 13, 2021Updated 5 years ago
- C VM for Jack Language☆12Apr 24, 2015Updated 11 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A port of the game engine behind the DOS versions of Titus the Fox and Moktar☆32Jun 13, 2021Updated 5 years ago
- Tiled projects for Sonic Advance games.☆12Dec 4, 2022Updated 3 years ago
- A discontinued and archived unfinished open source voxel game☆50Aug 14, 2023Updated 3 years ago
- (Moved to Codeberg) A CBRE fork that greatly improves the end user experience.☆12Oct 26, 2025Updated 10 months ago
- Subpixel sampling for crisp pixel art rendering☆27May 12, 2024Updated 2 years ago
- Tiled script to expand RPG Maker autotile tilesets for easier use as Terrains in Tiled.☆29Apr 11, 2024Updated 2 years ago
- ☆26Jul 3, 2023Updated 3 years ago
- Remake developed in C++ from scratch using the SFML library.☆17Jan 7, 2021Updated 5 years ago
- This version is made for 35 years of Super Mario Bros!☆13Jul 9, 2026Updated last month
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A clone of nes super mario bros for the nintendo switch created in C++ and SDL2☆12Sep 18, 2019Updated 6 years ago
- Playable game map, supporting selected ZX Spectrum games☆32Sep 20, 2021Updated 4 years ago
- A Windows Forms control, wrapper, and bindings for the Scintilla text editor.☆13Nov 21, 2021Updated 4 years ago
- A recreation of the classic 2.5D fps Wolfenstein3D using the Cocos2d-x game engine.☆14Apr 3, 2017Updated 9 years ago
- A C++ Texture Packer Toolkit☆12Jun 9, 2020Updated 6 years ago
- Columns game clone implemented using DGEngine core☆12Jul 21, 2025Updated last year
- 👾 An emulator for the Space Invaders arcade machine (Intel 8080 CPU).☆18May 28, 2026Updated 3 months ago