A port of the Quake III strafe jumping mechanics to Unity3D
☆300Sep 4, 2021Updated 4 years ago
Alternatives and similar repositories for quake3-movement-unity3d
Users that are interested in quake3-movement-unity3d are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A port of the Quake III strafe jumping mechanics to Unity☆102Feb 12, 2021Updated 5 years ago
- Quake One built from scratch in Unity☆60Feb 24, 2020Updated 6 years ago
- An attempt to bring Quake II movement physics to Unity engine.☆125May 1, 2023Updated 2 years ago
- A Q3-like first person controller for Unity☆122Jul 29, 2023Updated 2 years ago
- Quake 3 strafe jumping script for Unity.☆10Oct 3, 2019Updated 6 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Source engine-like movement in Unity, based on Fragsurf by cr4yz (Jake E.).☆373Nov 22, 2021Updated 4 years ago
- Load Quake 3 maps into Unity3D☆84Jun 9, 2015Updated 10 years ago
- BSP and BSP2 map loader/importer for Unity.☆16Jun 16, 2023Updated 2 years ago
- Load Quake 1 .bsp maps into Unity3D☆65Jul 25, 2023Updated 2 years ago
- Surf Unity is an implementation of Source (Valve) physics in Unity to "surf" like in the surf game mode of Counter-Strike.☆29Sep 2, 2022Updated 3 years ago
- Precision movement FPS with physics ported from Quake 3 CPMA. Made with UE4☆109Dec 27, 2017Updated 8 years ago
- All sorts of scripts that change or add functionality of/to the Unity Editor, as well as custom actions for PlayMaker or scripts for othe…☆12Sep 23, 2019Updated 6 years ago
- Quake 3 BSP-to-AAS compiler☆30Nov 29, 2020Updated 5 years ago
- Animated billboard with multiple view angles☆27Apr 9, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Composite LineRenderer for light-saber-like laser lines in Unity☆13Aug 2, 2024Updated last year
- Level design tools for Unity☆1,443May 7, 2022Updated 3 years ago
- Quake-like controller for Godot☆127Feb 21, 2024Updated 2 years ago
- A stealth AI library designed for use with Unity (C#)☆13May 31, 2019Updated 6 years ago
- Blender addon that imports Quake BSP files☆114Jun 30, 2022Updated 3 years ago
- Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.☆141Jan 8, 2026Updated 2 months ago
- A basic parallax effect for Unity 2D.☆13Jan 25, 2020Updated 6 years ago
- An exceedingly easy-to-use pixel perfect orthographic camera script for 2D scenes in Unity. Punch in a few specs and you've got a working…☆236Jan 23, 2021Updated 5 years ago
- An easy to use, feature rich, extendable first person controller for Unity.☆233Dec 6, 2021Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- ☆58Mar 1, 2021Updated 5 years ago
- GeoPainter Community Edition is a Unity editor tool for painting prefabs in a scene☆28Jul 13, 2018Updated 7 years ago
- Editor tools that streamline use of Valve assets in Unity☆16Sep 6, 2023Updated 2 years ago
- HL2-style, classic FPS movement for Unreal Engine implemented in C++☆1,442Jun 8, 2025Updated 9 months ago
- This is an open source Unity pause menu created for the game New Horizons, and it's completely free because of how a pause menu is a core…☆199Jul 30, 2019Updated 6 years ago
- A SemVer 2.0.0 implementation for Unity☆17Feb 25, 2025Updated last year
- Quake III DeFRaG Physics☆28Aug 2, 2025Updated 7 months ago
- A quick demonstration of how to use a ScriptableObject as a Database in your next Unity made application.☆12May 16, 2017Updated 8 years ago
- Automatically exported from code.google.com/p/idtech4cdk☆11Mar 12, 2015Updated 11 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines☆104Sep 5, 2025Updated 6 months ago
- ☆38Jul 29, 2021Updated 4 years ago
- ☆13Feb 24, 2018Updated 8 years ago
- C# parsers and formats for Half-Life 1 and related engines.☆98Jan 26, 2026Updated 2 months ago
- An attempt at replicating quake movement in Godot (WIP / incomplete)☆63Jan 10, 2024Updated 2 years ago
- Full projects from my Unity tutorial videos☆333Nov 20, 2023Updated 2 years ago
- A procedural dungeon generator for Unity3d☆247Apr 22, 2021Updated 4 years ago