IsaiahKelly / quake3-movement-for-unityLinks
A port of the Quake III strafe jumping mechanics to Unity
☆98Updated 4 years ago
Alternatives and similar repositories for quake3-movement-for-unity
Users that are interested in quake3-movement-for-unity are comparing it to the libraries listed below
Sorting:
- An attempt to bring Quake II movement physics to Unity engine.☆117Updated 2 years ago
- A lightweight plugin for importing BSP maps into Unity3D as meshes.☆119Updated 2 years ago
- Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.☆130Updated last week
- BSP map tools for Unity game engine.☆72Updated 3 years ago
- Source engine-like movement in Unity, based on Fragsurf by cr4yz (Jake E.).☆350Updated 3 years ago
- BSP and BSP2 map loader/importer for Unity.☆16Updated 2 years ago
- A port of the Quake III strafe jumping mechanics to Unity3D☆298Updated 3 years ago
- a quake map importer for unity☆37Updated 6 months ago
- A Q3-like first person controller for Unity☆116Updated 2 years ago
- C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines☆95Updated last year
- C# parsers and formats for Half-Life 1 and related engines.☆87Updated last week
- An easy to use, feature rich, extendable first person controller for Unity.☆230Updated 3 years ago
- Based on the classic Source engine developer console, this is a in-game developer console asset for Unity☆25Updated 6 years ago
- Version controll because I fucked up code☆89Updated 3 years ago
- Quake One built from scratch in Unity☆58Updated 5 years ago
- Chisel CSG Level Editor, for Unity☆73Updated 2 months ago
- A scriptable render pipeline for emulating Playstation-1-style graphics on contemporary hardware.☆428Updated 11 months ago
- Quake Player Movement Document☆81Updated 2 years ago
- ☆51Updated this week
- A staging area for the scene system☆110Updated last week
- Modernday retro FPS engine☆40Updated 2 months ago
- Plugin to import resources from the Source engine in Unity3D.☆109Updated 4 years ago
- PSX-style dither shader for Unity☆84Updated 4 years ago
- Turning Godot into GoldSRC, attempt no.1☆13Updated 2 years ago
- uSource is a plugin for importing MDL / BSP / VMT / VTF and etc... resources to Unity!☆85Updated 2 years ago
- Quake 2, fully playable, ported to C#☆30Updated 2 years ago
- PSX retro graphics plugin for URP with Shadergraph in Unity☆216Updated last year
- Load Quake 1 .bsp maps into Unity3D☆65Updated 2 years ago
- Example of basic quake 3 bsp loading and rendering for Gamemaker Studio 1.☆16Updated 5 years ago
- A recreation of Loop Hero's CRT shader☆59Updated 3 years ago