IsaiahKelly / quake3-movement-for-unityLinks
A port of the Quake III strafe jumping mechanics to Unity
☆97Updated 4 years ago
Alternatives and similar repositories for quake3-movement-for-unity
Users that are interested in quake3-movement-for-unity are comparing it to the libraries listed below
Sorting:
- An attempt to bring Quake II movement physics to Unity engine.☆119Updated 2 years ago
- A lightweight plugin for importing BSP maps into Unity3D as meshes.☆120Updated 2 years ago
- Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.☆134Updated last month
- BSP map tools for Unity game engine.☆71Updated 3 years ago
- A port of the Quake III strafe jumping mechanics to Unity3D☆299Updated 4 years ago
- a quake map importer for unity☆38Updated 8 months ago
- Source engine-like movement in Unity, based on Fragsurf by cr4yz (Jake E.).☆361Updated 3 years ago
- BSP and BSP2 map loader/importer for Unity.☆16Updated 2 years ago
- A Q3-like first person controller for Unity☆117Updated 2 years ago
- C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines☆97Updated last month
- C# parsers and formats for Half-Life 1 and related engines.☆92Updated last month
- Based on the classic Source engine developer console, this is a in-game developer console asset for Unity☆25Updated 6 years ago
- ☆29Updated this week
- Quake One built from scratch in Unity☆58Updated 5 years ago
- An easy to use, feature rich, extendable first person controller for Unity.☆231Updated 3 years ago
- Chisel CSG Level Editor, for Unity☆81Updated 2 weeks ago
- Example of basic quake 3 bsp loading and rendering for Gamemaker Studio 1.☆16Updated 6 years ago
- Quake Player Movement Document☆90Updated 2 years ago
- A Left 4 Dead 2 First-Person Multi Rig for Blender (4.1+). Designed to make viewmodel modding easy.☆12Updated 9 months ago
- Modernday retro FPS engine☆41Updated last week
- Version controll because I fucked up code☆90Updated 4 years ago
- Turning Godot into GoldSRC, attempt no.1☆13Updated 2 years ago
- uSource is a plugin for importing MDL / BSP / VMT / VTF and etc... resources to Unity!☆89Updated 2 years ago
- A scriptable render pipeline for emulating Playstation-1-style graphics on contemporary hardware.☆431Updated this week
- The water rendering and physics system used in Vertigo 2☆315Updated last year
- Load Quake 1 .bsp maps into Unity3D☆65Updated 2 years ago
- Plugin to import resources from the Source engine in Unity3D.☆110Updated 4 years ago
- PSX-style dither shader for Unity☆83Updated 4 years ago
- A recreation of Loop Hero's CRT shader☆61Updated 3 years ago
- Specialised idTech 3 fork for my games. Status: inactive☆27Updated last year