MaciejSzybiak / q2unityView external linksLinks
An attempt to bring Quake II movement physics to Unity engine.
☆124May 1, 2023Updated 2 years ago
Alternatives and similar repositories for q2unity
Users that are interested in q2unity are comparing it to the libraries listed below
Sorting:
- Quake One built from scratch in Unity☆60Feb 24, 2020Updated 5 years ago
- A Unity add-on that converts Quake style *.map files into Unity game objects.☆22May 15, 2025Updated 9 months ago
- A port of the Quake III strafe jumping mechanics to Unity3D☆299Sep 4, 2021Updated 4 years ago
- Load Quake 1 .bsp maps into Unity3D☆65Jul 25, 2023Updated 2 years ago
- BSP map tools for Unity game engine.☆74May 29, 2022Updated 3 years ago
- A port of the Quake III strafe jumping mechanics to Unity☆101Feb 12, 2021Updated 5 years ago
- Quake style first person movement controller for Unity game engine.☆24May 29, 2022Updated 3 years ago
- Source engine-like movement in Unity, based on Fragsurf by cr4yz (Jake E.).☆370Nov 22, 2021Updated 4 years ago
- A lightweight plugin for importing BSP maps into Unity3D as meshes.☆119Jun 13, 2023Updated 2 years ago
- Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.☆138Jan 8, 2026Updated last month
- An attempt at replicating quake movement in Godot (WIP / incomplete)☆64Jan 10, 2024Updated 2 years ago
- The code for a short tutorial on procedural animations and how to create them thanks to the Animation Rigging package in Unity/C# (availa…☆42Nov 18, 2022Updated 3 years ago
- An efficient and easy to use voxel framework for Unity.☆30Aug 3, 2020Updated 5 years ago
- A shader for Unity that replicates the fake Quake 1 skybox☆18Apr 23, 2023Updated 2 years ago
- Unity Retro FPS☆29Feb 4, 2021Updated 5 years ago
- a quake map importer for unity☆38Jan 22, 2025Updated last year
- C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines☆102Sep 5, 2025Updated 5 months ago
- A framework for describing, composing and managing your game's spells and abilities.☆44Apr 19, 2022Updated 3 years ago
- A stealth AI library designed for use with Unity (C#)☆13May 31, 2019Updated 6 years ago
- Multiplatform Build Settings is an Unity tool for building to multiple platforms at once, each with their own unique settings.☆10Sep 3, 2024Updated last year
- Quake 2, fully playable, ported to C#☆31Aug 3, 2023Updated 2 years ago
- Unity; DX10; Discrete Fourier Transformation Ocean Waves☆14Jan 11, 2015Updated 11 years ago
- simple rollback mechanism made with unity☆14Mar 28, 2021Updated 4 years ago
- Blender 2.80 addon for loading Quake engine BSP files☆35Mar 21, 2022Updated 3 years ago
- ☆37Jan 26, 2025Updated last year
- All manuals on QuakeC in one place☆14Mar 10, 2024Updated last year
- Project for Computer Graphics course☆15Jan 9, 2018Updated 8 years ago
- Engine-agnostic map parsing and building library for Rust.☆11May 19, 2021Updated 4 years ago
- PTM (Programmable Tile Machine) is a "pseudo-8-bit fantasy computer" that you can program using a built-in programming language called PT…☆16Dec 31, 2025Updated last month
- Repo for my DOTS Damage System videos.☆14Feb 24, 2020Updated 5 years ago
- A Q3-like first person controller for Unity☆122Jul 29, 2023Updated 2 years ago
- A directional sprite batch render addon for blender. Designed for use with Zdoom but can be used to render for any game engine.☆25Mar 1, 2021Updated 4 years ago
- Basic planetary terrain generator system.☆13Mar 9, 2018Updated 7 years ago
- Darklight 2.0 Public Branch☆11Feb 4, 2021Updated 5 years ago
- Building Quake 2 using Visual Studio 2013☆29Jul 20, 2024Updated last year
- 3D tile based map editor using Raylib☆28Jan 20, 2026Updated 3 weeks ago
- FPS Parkour-Like movement system for unity. Highly customizable.☆18Jun 22, 2024Updated last year
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆19Oct 8, 2017Updated 8 years ago
- Made with Unity 2019.4.1 but it works with any version.☆16Jan 22, 2021Updated 5 years ago