StefanJo3107 / 2D-Water-Shader
2D Water Shader made in HLSL in Unity based on water effect from the game Kingdom
☆173Updated 4 years ago
Alternatives and similar repositories for 2D-Water-Shader:
Users that are interested in 2D-Water-Shader are comparing it to the libraries listed below
- Animated cloud shadows asset for Unity☆204Updated 2 years ago
- Commandos cone of sight implemented in Unity3D☆152Updated 3 years ago
- Customizable Object Pooling for Unity.☆224Updated last year
- ☆278Updated 4 years ago
- A Diablo 2-style inventory system for Unity3D☆260Updated 10 months ago
- This demo project shows custom implementation of Object Pooling used in our upcoming game: Pelagos: Rise of Greece☆227Updated 4 years ago
- Text typing effect for Unity uGUI Text components☆309Updated 3 years ago
- Various shader graph effects with Unity URP☆142Updated 2 years ago
- Camera shake for Unity☆210Updated 5 months ago
- A stylised physics based character controller made in Unity 3D.☆178Updated 8 months ago
- UnityEvents triggered by states inside an Animator. Easy to use and performant.☆214Updated 4 years ago
- Unity3D - Animate characters in text☆401Updated 2 years ago
- Game feel on demand for Unity☆301Updated 3 years ago
- Mod support for Unity☆221Updated last year
- Specialized folder objects for Unity Hierarchy.☆106Updated 8 months ago
- A free tool for designing tubes, ramps, curves, and half-pipes in unity☆179Updated 2 years ago
- ☆199Updated last month
- A framework for creating an arcade inspired physics system for vehicles in Unity☆181Updated last month
- An extremely efficient projectile generator for unity.☆312Updated 3 years ago
- Customizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!☆445Updated 6 years ago
- Repo for code that I can easily reuse across multiple Unity projects.☆148Updated 2 years ago
- Object Pooling for Unity☆210Updated 2 years ago
- A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.☆162Updated 4 years ago
- A Polyglot Localization plugin for Unity3d that translates games to many languages☆311Updated 3 years ago
- Decal solution for Unity's Built-In Render Pipeline☆319Updated 3 years ago
- An elegant object pool and manager implementation for Unity☆280Updated 3 years ago
- A basic prefab painter for the Unity3D game engine.☆79Updated 5 years ago
- A Unity 2018.10b12 project where I am experimenting with a squash and stretch shader.☆185Updated 6 years ago
- Destructible terrain in Unity☆429Updated 3 years ago
- A designer-friendly, editor-driven Unity3D framework for connecting data and events.☆271Updated 5 years ago