Wenminggong / PbRL_for_PHRILinks
code for "Decoupled Preference-based Reinforcement Learning for Personalized Human-Robot Interaction"
☆11Updated 3 years ago
Alternatives and similar repositories for PbRL_for_PHRI
Users that are interested in PbRL_for_PHRI are comparing it to the libraries listed below
Sorting:
- Official code for "DHRL: A Graph-Based Approach for Long-Horizon and Sparse Hierarchical Reinforcement Learning" (NeurIPS 2022 Oral)☆33Updated 3 years ago
- (ICML 2023) The official code for RACE: Improve Multi-Agent Reinforcement Learning with Representation Asymmetry and Collaborative Evolut…☆42Updated 2 years ago
- Code for the paper: Hierarchical Reinforcement Learning With Timed Subgoals, published at NeurIPS 2021☆36Updated 3 years ago
- This repository is for the paper "Using Deep Reinforcement Learning with Automatic Curriculum Learning for Mapless Navigation in Intralog…☆20Updated 4 years ago
- Implementation of centralized training, centralized execution of Soft Actor-Critic (SAC) on a Tennis multiagent Unity environment.☆41Updated 4 years ago
- Learning multi-agent robotic mobile manipulation with deep reinforcement learning☆107Updated 3 years ago
- Representing robots as graphs for reinforcement-learning in PyBullet locomotion environments.☆35Updated 4 years ago
- This repository is the official implementation of Learning Multi-Agent Coordination for Enhancing Target Coverage in Directional Sensor N…☆52Updated 5 years ago
- [IROS2021] Human-Inspired Multi-Agent Navigation using Knowledge Distillation☆27Updated 2 years ago
- Multi Agent SAC and DDPG applied to path finding in a 3-dimensional grid☆15Updated 4 years ago
- The code for AAMAS2022 《GCS: Graph-based Coordination Strategy for Multi-Agent Reinforcement Learning》☆44Updated 4 years ago
- An implementation of deep reinforcement learning TD3 algorithm with prioritized experience replay (PER) buffer☆24Updated 6 years ago
- Novel Reinforcement Learning method for tackling goal-oriented robotics tasks with obstacles.☆38Updated 3 years ago
- Code for CoRL 2019 paper: HRL4IN: Hierarchical Reinforcement Learning for Interactive Navigation with Mobile Manipulators☆73Updated 4 years ago
- ☆25Updated 5 years ago
- A DRL implementation repo☆23Updated 8 months ago
- Benchmark present methods for efficient reinforcement learning. Methods include Reptile, MAML, Residual Policy, etc. RL algorithms includ…☆33Updated 3 years ago
- PyTorch implementation of GAIL and PPO reinforcement learning algorithms☆26Updated 4 years ago
- Code for NeurIPS paper "Self-Organized Group for Cooperative Multi-agentReinforcement Learning".☆21Updated 2 years ago
- A simple and fast 2D RL environment with obstacles to learn navigation.☆23Updated 6 years ago
- ☆62Updated 5 years ago
- ☆40Updated 3 years ago
- jinxinglim / Game-Theoretical-Approaches-in-Multi-Agent-Reinforcement-Learning-Policy-Space-Response-Oracles☆16Updated 6 years ago
- The official implementation of "Transformer in Transformer as Backbone for Deep Reinforcement Learning"☆56Updated 2 years ago
- Reinforcement Learning | Multi-Agent RL | Self-Play | Proximal Policy Optimization Algorithm (PPO) agent | Unity Tennis environment☆21Updated 2 months ago
- multiagent-gail working with multiagent-particle-env-v2 (which was modified by magail authors)☆13Updated 6 years ago
- Implementation of HIRO (Data-Efficient Hierarchical Reinforcement Learning)☆112Updated 4 years ago
- Public version of the decentralized, attention-based mTSP code☆39Updated 4 years ago
- POMG algorithm for large-scale pursuit game with partial observation and no communication.☆26Updated 11 months ago
- behavior cloning from observation☆38Updated 5 years ago