Unity-Technologies / TraceEventProfilerLinks
Capture Unity profile data to the Trace Event Format using the Unity Profiler Plugin API
☆22Updated 4 years ago
Alternatives and similar repositories for TraceEventProfiler
Users that are interested in TraceEventProfiler are comparing it to the libraries listed below
Sorting:
- Tool to make it easier to profile the editor without having the profiler window open. To use it: Tests/Profiler/Toggle Snapshot.☆22Updated 7 years ago
- 用来去除某游戏Rdc文件的敏感信息 (设备信息/角色名/UID等),你懂的☆31Updated 5 years ago
- Repository for SIGGRAPH 2018 Studio Workshop: Customizing a Production Pipeline☆27Updated 7 years ago
- ☆39Updated 10 years ago
- ☆50Updated 9 years ago
- Perforce Version Control for Unity (PerforcePlugin.exe)☆42Updated 4 months ago
- LookdevCalibration☆14Updated 5 years ago
- The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (libgc, bdwgc, boehmgc)☆63Updated 6 months ago
- Support for Android Notch (Cutout) in Unity 2017.4 and earlier☆13Updated 6 years ago
- [Unity] Report System for Asset Import Settings☆46Updated 5 years ago
- ☆49Updated 6 years ago
- ☆12Updated 7 years ago
- RootMotionExperiment☆12Updated 5 years ago
- Optimizing Lightmap seams in Unity with stitching.☆39Updated 5 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆25Updated 6 years ago
- Unity Systrace Plugin for Android☆68Updated 6 years ago
- A project that solves the the UI rendering issue in the linear space.☆23Updated 6 years ago
- 1静态对象的一次性 shadowmap 生成,避免反复投影流程 可以介绍 cpu culling 和gpu 渲染时间 2支持超大地图滚动模式 避免一次性生成的范围限制☆64Updated 5 years ago
- Demo About Unity programing with C++☆33Updated 7 years ago
- ☆30Updated 9 years ago
- some lighting brdf model in unity3D☆21Updated 7 years ago
- Method redefinition in Unity3D while in play mode.☆43Updated 7 years ago
- A concise parser for Unity Shader.☆19Updated 8 years ago
- 一种手游可用的 高性能简化水面反射☆28Updated 6 years ago
- ☆62Updated 5 years ago
- For Unity3D: Use JobSystem to combine meshes asynchronously.☆13Updated 6 years ago
- Solution of Unity instancing mesh render with GPU culling.☆35Updated 3 years ago
- Unity-URP-LinearSpaceUI☆18Updated 2 years ago
- 使用unity实现的一些好玩的shader,包括随机、NPR、基本光照等;持续更新☆27Updated 6 years ago
- Extremely fast non-cryptographic hash algorithm☆10Updated last year