A package for creating Unity Perception compatible synthetic people.
☆117Sep 6, 2023Updated 2 years ago
Alternatives and similar repositories for com.unity.cv.synthetichumans
Users that are interested in com.unity.cv.synthetichumans are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- This repository will house builds of Unity's synthetic home generator.☆103Dec 5, 2024Updated last year
- Python toolchain for SOLO.☆44Jul 16, 2024Updated last year
- Perception toolkit for sim2real training and validation in Unity☆992Nov 8, 2024Updated last year
- Pose Estimation for drones☆20Oct 23, 2025Updated 5 months ago
- Unity's privacy-preserving human-centric synthetic data generator☆322Mar 5, 2024Updated 2 years ago
- Synthetic Dataset Insights☆84Dec 18, 2024Updated last year
- Hardware accelerated raytraced reflections for use in VR. Works with Unity's Universal Render Pipeline.☆12Aug 1, 2023Updated 2 years ago
- SynthDet - An end-to-end object detection pipeline using synthetic data☆396Dec 5, 2024Updated last year
- ☆16Oct 30, 2024Updated last year
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Sep 13, 2021Updated 4 years ago
- [BMVC 2022 workshop] 3D registration benchmark dataset FAUST-partial☆13Apr 11, 2024Updated last year
- Hi4D: 4D Instance Segmentation of Close Human Interaction (CVPR2023)☆97May 27, 2024Updated last year
- ☆36Jun 28, 2019Updated 6 years ago
- Implementation of simple liquid wobble using Shader Graph in Unity☆25Aug 16, 2024Updated last year
- ☆18Apr 2, 2024Updated last year
- A Unity package designed to make accessible game development as simple as possible.☆16Jan 9, 2024Updated 2 years ago
- [IJCV 2026] Official Code for "PointHPS: Cascaded 3D Human Pose and Shape Estimation from Point Clouds"☆70Feb 12, 2026Updated last month
- [BMVC 2022 workshop] Greedy Grid Search: A 3D Registration Baseline☆17Jan 16, 2025Updated last year
- Adapter board to fit several esp32s3 boards to esp32s3 (and c3) boards.☆10Aug 21, 2024Updated last year
- Unity implementation of a generalization of Schlick’s bias & gain functions☆11Oct 22, 2020Updated 5 years ago
- This is a repository for download, preprocessing, visualizing, running evaluations on the MOYO dataset.☆106Jan 31, 2025Updated last year
- This repo contains the code to generate synthetic human-scene interaction dataset used for Human3D 🧑🤝🧑, accepted at ICCV 2023.☆15Sep 27, 2023Updated 2 years ago
- Furioos SDK for Unity3D☆25Oct 23, 2025Updated 5 months ago
- A tool for importing skeletal meshes into uassets extracted from FF7R☆15May 15, 2022Updated 3 years ago
- A list of 3D scanners and their specifications.☆51May 12, 2023Updated 2 years ago
- Skeleton code for the paper "Real-Time Style Modelling of Human Locomotion via Feature-Wise Transformations and Local Motion Phases"☆18Jul 9, 2023Updated 2 years ago
- Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)☆57Oct 5, 2025Updated 5 months ago
- [VISAPP 24] Direct 3D Body Measurement Estimation from Sparse Landmarks☆28Sep 6, 2024Updated last year
- [CVPR 2020] Dataset of "TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Style"☆154Feb 9, 2026Updated last month
- ☆15Sep 3, 2024Updated last year
- 🚀 Get started in our repos☆12Mar 5, 2026Updated 2 weeks ago
- ☆34Oct 8, 2025Updated 5 months ago
- AHP: Amodal Human Perception dataset☆15Nov 18, 2022Updated 3 years ago
- Project for SIGGRAPH 2022 paper "Interactive Augmented Reality Storytelling Guided by Scene Semantics"☆20Jul 20, 2022Updated 3 years ago
- The Biomotion Lab SMPL Unity Player (bmlSUP) is a tool to play SMPL-H model animations in Unity Game Engine☆50Mar 29, 2022Updated 3 years ago
- A plugin for Hurricane VR that enables testing of VR gameplay using the mouse and keyboard, making it ideal for multiplayer development.☆17Jun 5, 2025Updated 9 months ago
- This project demonstrates how URP's DepthNormals prepass can be used to create mesh-volume-based lights; that is, the illusion of simple …☆28Oct 17, 2024Updated last year
- Official PyTorch Implementation of Opt-CWM: Self-Supervised Learning of Motion Concepts by Optimizing Counterfactuals.☆23Mar 27, 2025Updated 11 months ago
- Light Assistant Tool☆21Jul 1, 2023Updated 2 years ago