Unity-Technologies / com.unity.cv.synthetichumans
A package for creating Unity Perception compatible synthetic people.
☆108Updated last year
Alternatives and similar repositories for com.unity.cv.synthetichumans
Users that are interested in com.unity.cv.synthetichumans are comparing it to the libraries listed below
Sorting:
- This repository will house builds of Unity's synthetic home generator.☆97Updated 5 months ago
- Unity's privacy-preserving human-centric synthetic data generator☆311Updated last year
- Repository for the SCA 2022 paper "Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices"☆68Updated 11 months ago
- The Biomotion Lab SMPL Unity Player (bmlSUP) is a tool to play SMPL-H model animations in Unity Game Engine☆44Updated 3 years ago
- Generating Upper-Body Motion for Real-Time Characters Making their Way through Dynamic Environments - 2022 - SCA☆116Updated 2 years ago
- BlazePoseBarracuda is a human 2D/3D pose estimation neural network that runs the Mediapipe Pose (BlazePose) pipeline on the Unity Barracu…☆208Updated 2 years ago
- A hand motion capture from a single color camera + Unity + a virtual webcam☆110Updated last year
- Headbox tool to do facial animation on the Microsoft Rocketbox☆47Updated 2 years ago
- Repository containing information about Unity Labs research past and current.☆67Updated 4 months ago
- A small project showing off the Inverse dynamics available in Unity☆104Updated 2 years ago
- Active Ragdoll Training with Unity ML-Agents☆66Updated 3 years ago
- Testing multithreaded body tracking inside of Unity using Google MediaPipe Pose Python bindings.☆122Updated 8 months ago
- Barracuda Starter Kit project. Selected tutorials and documentation for Unity Barracuda project.☆71Updated 3 years ago
- Python toolchain for SOLO.☆42Updated 10 months ago
- Synthetic Dataset Insights☆84Updated 4 months ago
- Controlling AI-driven Quadruped Character in Unity.☆86Updated last year
- capture human real time 3D pose ,and simulate in Unity3D☆42Updated 2 years ago
- Unity project of 3D pose estimation with VFX using Barracuda and VFX Graph.☆42Updated 11 months ago
- Full body pose estimation to be used with HMD (Quest2) built in Unity☆88Updated 2 years ago
- BVH Tools for Unity☆219Updated 2 years ago
- Unity plugin to run MediaPipe graphs, with only the Full Body Pose Estimation Example.☆25Updated 2 years ago
- Use .csv files to record, play and evaluate motion capture data.☆28Updated 3 years ago
- Sources for a Medium article☆11Updated 3 years ago
- Sentis samples internal development repository. Contains example and template projects for Sentis package use.☆233Updated 3 months ago
- Creating animation sequences between sparse key frames using motion phase features.☆194Updated 11 months ago
- Virtual human (avatar and agent) procedural animation toolkit for Unity. https://www.youtube.com/watch?v=mstLuzTw790☆63Updated last month
- Two methods to do humanoid animation retargeting during runtime in Unity☆69Updated 5 years ago
- MediaPipe BlazePose pose estimation for Unity projects.☆40Updated 2 years ago
- A minimal example of how to use Unity's AvatarBuilder.BuildHumanAvatar API.☆57Updated 4 years ago
- Tracking Body Landmark using Google MediaPipe BlazePose Model in Unity Barracuda☆46Updated 4 years ago