eliasdaler / luabridge-classesLinks
☆17Updated 10 years ago
Alternatives and similar repositories for luabridge-classes
Users that are interested in luabridge-classes are comparing it to the libraries listed below
Sorting:
- SDL2.0 cross platform Android/Desktop framework with OpenGL4/ES3☆41Updated 10 years ago
- Windowing/rendering backends for https://github.com/ocornut/imgui☆43Updated 9 years ago
- a one header library for creating Lua bindings to C++☆78Updated 4 years ago
- Simple & powerful 2D game library.☆95Updated 4 years ago
- Lightweight entity/component/system library (C++11)☆127Updated 9 years ago
- SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under …☆178Updated 5 years ago
- UNOFFICIAL Git mirror of PhysicsFS Mercurial repository. The official repository has also moved to GitHub; this one will no longer be upd…☆53Updated 4 years ago
- Simple lua binding with C++☆46Updated 2 years ago
- Collection of single header file libraries for C/C++ development, with a focus on games.☆51Updated 6 years ago
- SFML Box2D Light☆13Updated 9 years ago
- Wave is a lightweight 3D sound wrapper for OpenAL that supports OGG and Musepack decoding☆13Updated 10 years ago
- An in-game map/animation editor for 2D C++ game development projects.☆45Updated last month
- An over-engineered implementation of Asteroids☆31Updated 8 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- NessEngine is a 2D rendering engine for games☆34Updated 10 years ago
- Saddy is an open-source crossplatform 2D graphic engine, based on OpenGL, which can be used for creating 2D games. like platformers or RP…☆57Updated 3 months ago
- A C++11 header-only ECS (entity-component-system) library (no longer updated but feel free to use or extend it)☆55Updated 8 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆87Updated 9 years ago
- C++ GUI API Aimed at Games☆99Updated last year
- C++ minimal entity-component system single header library☆121Updated 6 years ago
- My first game, made with SDL2, EntityX and C++11☆25Updated 10 years ago
- OpenEcs - A fast, clean, typesafe, C++11, header only, Entity Component System☆38Updated 8 years ago
- Simple and Fast Network Utility Library☆52Updated 7 years ago
- PhysFS++ is a C++ wrapper for the PhysicsFS library.☆82Updated 4 years ago
- Unfinished Zelda-like survival/adventure game☆29Updated 7 years ago
- SGScript Scripting Engine☆65Updated 7 years ago
- Cross Platform C/++ Game Engine☆48Updated 7 years ago
- Data driven game engine.☆161Updated 5 years ago
- [HEADER-ONLY] C++14 simple entity/component system for realtime games. Simplicity of use is preferred over a real "entity-component-syste…☆19Updated 8 years ago
- 2D Competitive Platform Game written using C++ / SFML☆46Updated 9 years ago