TruncateGame / TruncateLinks
An adversarial word game built in Rust and egui π‘
β77Updated 3 months ago
Alternatives and similar repositories for Truncate
Users that are interested in Truncate are comparing it to the libraries listed below
Sorting:
- A tweening library for Rustβ66Updated 7 months ago
- Shit Entity Component Systemβ67Updated 7 months ago
- a generated entity component system π¦β118Updated 3 months ago
- Tight Model format is an experimental lossy 3D model format focused on reducing file size as much as posible without decreasing visual quβ¦β112Updated last year
- Batteries included ECS library for rust with entity relations and much moreβ94Updated 5 months ago
- Experimental compiler-friendly ECS libraryβ21Updated 7 months ago
- A total rewrite of the now-abandoned Richter Quake engine, splitting it up into Bevy components that can be independently used. Work-in-pβ¦β89Updated 2 months ago
- DEPRECATED use egui_ratatui insteadβ27Updated last year
- Automated GUI testing using accesskitβ74Updated 3 months ago
- β105Updated last month
- A simple library for animation in Rustβ138Updated 3 years ago
- Type-Safe Graphics Programming with Functional Shadersβ147Updated 2 months ago
- Pixel art and spritesheet editorβ151Updated last year
- The first compute-centric vector graphic video gameβ70Updated last year
- Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.β52Updated last year
- A simple, multi-platform WebRTC networking library for client<->server topologies using Bevy.β40Updated last year
- Texture compression toolβ27Updated 3 years ago
- Task Orchestration Frameworkβ58Updated 2 years ago
- Doom + ClichΓ© = DoomΓ©β87Updated 2 years ago
- β110Updated 11 months ago
- A kludgey 2d game engine written in Rust atop wgpuβ73Updated 9 months ago
- A rust implementation of https://github.com/runevision/LayerProcGenβ28Updated 5 months ago
- A cross-platform image (texture) viewerβ127Updated 10 months ago
- Just use daxa. Rust support is in active development, as I am a maintainer of the Rust API! https://github.com/ipotrick/daxa https://githβ¦β99Updated 2 years ago
- 2d collision test for game-development in rustβ23Updated last month
- β59Updated last year
- Sparse Voxel Octree implementation in WGSL ( hence: shady ) with handling and utilities in Rust.β33Updated 8 months ago
- Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.β27Updated last year
- English inflector decliner conjugator from wiktionary dataβ38Updated 4 months ago
- A simple utility for multithreading a/synchronizationβ23Updated 3 years ago