Steam Audio in Rust
☆209Aug 20, 2026Updated last month
Alternatives and similar repositories for audionimbus
Users that are interested in audionimbus are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Integration for Steam Audio in Bevy☆24Aug 6, 2026Updated last month
- A sprouting integration of the Firewheel audio engine☆160Aug 9, 2026Updated last month
- Unofficial Steam Audio Rust Rewrite☆24Feb 4, 2026Updated 7 months ago
- Bevy UI gradients plugin☆14Apr 26, 2025Updated last year
- Powerful and flexible mid-level audio engine for games and other applications☆311Sep 5, 2026Updated 3 weeks ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Load, store, and apply type-erased materials in Bevy☆15Aug 16, 2026Updated last month
- ☆21Jun 24, 2025Updated last year
- A fun 3D Kinematic Character Controller for Bevy☆175Aug 6, 2026Updated last month
- Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, …☆92Aug 22, 2026Updated last month
- A workflow for baked global illumination in the Bevy game engine☆39Oct 17, 2024Updated last year
- Quake/Source style rollback for multiplayer movement shooters☆20Sep 14, 2026Updated 2 weeks ago
- Simple Bevy math functions to calculate projectile launch angles to hit a specific target☆30Aug 18, 2026Updated last month
- A Bevy plugin to selectively blur regions of the screen☆71Oct 27, 2024Updated last year
- Text effects library for the Bevy game engine.☆76Feb 11, 2026Updated 7 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A general-purpose Transform interpolation plugin for fixed timesteps in Avian Physics for the Bevy engine.☆33Mar 31, 2025Updated last year
- A Bevy 0.19 scene editor with hierarchy, inspector, and 3D viewport☆523Updated this week
- Interactive boids simulation in 2D and 3D using Bevy and Rust☆11Sep 17, 2025Updated last year
- Bevy plugin for easy-to-use portals☆22Dec 20, 2025Updated 9 months ago
- cargo-generate template for a very simple bevy project. No optional features, fast compiles active, only bevy.☆29May 22, 2025Updated last year
- An "old TV" post-processing effect for Bevy☆11Mar 7, 2026Updated 6 months ago
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆51Aug 6, 2026Updated last month
- Animation graphs in Bevy!☆206Jul 11, 2026Updated 2 months ago
- WGSL embedded in Rust☆75Updated this week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- WASI-powered modding for the Bevy engine☆139Jul 19, 2026Updated 2 months ago
- Game servers running on Kubernetes☆12Apr 28, 2025Updated last year
- A bevy plugin adding edge detection post-processing effect☆30Jan 22, 2025Updated last year
- Editable lookup curve for Bevy☆70Jun 27, 2026Updated 3 months ago
- A simple, configurable, blazingly fast noise library built for and with Bevy.☆98Jun 20, 2026Updated 3 months ago
- bevy + metrics + egui_plot☆38Nov 4, 2025Updated 10 months ago
- Volumetric clouds in Bevy based on Horizon Zero Dawn☆54Aug 24, 2026Updated last month
- 🍩 GPU particle system & editor for Bevy☆185Sep 8, 2026Updated 3 weeks ago
- Rust port of Recast, the industry-standard navigation mesh generator used by Unreal, Unity, Godot, and other game engines.☆168Aug 5, 2026Updated last month
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- World's most accurate and fast procedural English conjugation library☆52Aug 6, 2026Updated last month
- ☆75Apr 6, 2025Updated last year
- Library for expressive game audio.☆1,066Sep 26, 2026Updated last week
- A floating character controller for Bevy☆478Updated this week
- Input manager for Bevy.☆323Sep 16, 2026Updated 2 weeks ago
- Entity prefabs serialization plugin for Bevy game engine☆13May 25, 2021Updated 5 years ago
- Behavior as Entities! An HTN game AI planner☆51Jan 29, 2026Updated 8 months ago