wick3dr0se / secsLinks
Shit Entity Component System
☆66Updated 3 months ago
Alternatives and similar repositories for secs
Users that are interested in secs are comparing it to the libraries listed below
Sorting:
- A total rewrite of the now-abandoned Richter Quake engine, splitting it up into Bevy components that can be independently used. Work-in-p…☆79Updated 3 weeks ago
- Batteries included ECS library for rust with entity relations and much more☆93Updated last month
- a generated entity component system 🦎☆114Updated last month
- ☆103Updated last month
- Reactive UI framework for Bevy game engine☆59Updated last year
- ☆60Updated last week
- ☆110Updated 6 months ago
- A UI navigation algoritm implemented in rust currently targeting the bevy ui library☆101Updated last year
- An async-compatible thread-pool written in rust.☆55Updated this week
- Set of Bevy-native networking crates, focused on providing robust and rock-solid data transfer primitives☆95Updated last month
- Grid, Flexbox, Block layout support for egui using taffy☆117Updated last month
- Autodefault automatically makes your struct literals fill themselves with `..default()`☆74Updated 4 years ago
- Plotting library for the Bevy game engine.☆83Updated 7 months ago
- Type-Safe Graphics Programming with Functional Shaders☆142Updated last month
- A simple archiving format, designed for storing assets in compact and secure containers☆52Updated 6 months ago
- Woodpecker UI is a Bevy ECS driven user interface crate.☆67Updated 2 months ago
- RXI's microui ported to rust (not a binding)☆45Updated last year
- Automated GUI testing using accesskit☆70Updated last week
- Pixel editor inspired by vim☆31Updated 5 months ago
- A port of jonls/redshift to Rust☆46Updated last year
- DEPRECATED use egui_ratatui instead☆27Updated last year
- Simple and customizable procedural noise generation library written in Rust.☆58Updated 3 months ago
- Bevy plugin for hot-building and hot-reloading rust-gpu shaders.☆133Updated last year
- ☆57Updated 8 months ago
- 🎮 An even simpler 2D game framework written in Rust☆44Updated 5 months ago
- Doom + Cliché = Doomé☆88Updated 2 years ago
- A rust crate for using Ratatui in a Bevy application.☆85Updated 2 weeks ago
- A tweening library for Rust☆65Updated 3 months ago
- File dialog for egui☆117Updated last month
- Just when you thought Bevy couldn't get more ergonomic, Bvy shows up to change the game.☆47Updated 2 years ago