eira-fransham / seismonLinks
A total rewrite of the now-abandoned Richter Quake engine, splitting it up into Bevy components that can be independently used. Work-in-progress but is confirmed to be able to load and play demos from any level in Quake 1, as well as Hipnotic and Rogue.
β73Updated this week
Alternatives and similar repositories for seismon
Users that are interested in seismon are comparing it to the libraries listed below
Sorting:
- Quake .map files for the Bevy game engine.β49Updated 6 months ago
- a generated entity component system π¦β110Updated 4 months ago
- A vdom-free reactive UI lib for the bevy game engineβ58Updated 3 years ago
- A tweening library for Rustβ62Updated last month
- Batteries included ECS library for rust with entity relations and much moreβ86Updated 2 weeks ago
- On-screen diagnosticsβ108Updated last month
- Parse LDtk JSON files into typed Rust objects.β67Updated last year
- Set of Bevy-native networking crates, focused on providing robust and rock-solid data transfer primitivesβ89Updated last week
- β100Updated last week
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.β30Updated last month
- Reactive UI framework for Bevy game engineβ59Updated last year
- A quick, CI-enabled Bevy template repository.β44Updated last year
- Input capture and playback functionality for the Bevy game engine.β33Updated 6 months ago
- Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.β53Updated 7 months ago
- Shit Entity Component Systemβ64Updated last month
- Allows you to use coroutine in Bevyβ69Updated last month
- A flexible networking crate for Bevy.β45Updated 6 months ago
- Doom + ClichΓ© = DoomΓ©β86Updated 2 years ago
- An ability management suite for Bevy.β73Updated last month
- Bevy plugin for localization using Fluent.β133Updated last month
- A simple asynchronous runtime for executing async coroutines in the bevy engine.β73Updated last week
- A Bevy helper to easily manage resources that need to persist across game sessions.β91Updated last month
- A Linter for bevy codeβ53Updated last year
- Custom RON Assets for Bevyβ38Updated 2 years ago
- Bevy Meshem is a Rust crate designed to provide meshing algorithms for voxel grids, enabling you to create cohesive 3D mesh structures frβ¦β64Updated last month
- Processes winit events, allowing input state to be queried at any time.β73Updated last year
- Cross-platform (including wasm) persistent key value store plugin for rust games/appsβ153Updated 2 months ago
- A Bevy Engine plugin for making 2D paths, smooth animations with Bezier curvesβ52Updated 2 years ago
- Developer console plugin for the Bevy game engine.β130Updated 5 months ago
- 2d collision test for game-development in rustβ23Updated 2 months ago