Totoro97 / Vid2Curve
Thin structure reconstruction
☆197Updated 4 years ago
Alternatives and similar repositories for Vid2Curve:
Users that are interested in Vid2Curve are comparing it to the libraries listed below
- [CVPR2020] TextureFusion: High-Quality Texture Acquisition for Real-Time RGB-D Scanning☆125Updated 3 years ago
- Code for CVPR 2018 paper --- Texture Mapping for 3D Reconstruction with RGB-D Sensor☆149Updated 5 years ago
- SurfelWarp: Efficient Non-Volumetric Dynamic Reconstruction☆282Updated 9 months ago
- Depthmap fusion with depth and normal consistency check☆200Updated 5 years ago
- Plane-Based Optimization of Geometry and Texture for RGB-D Reconstruction of Indoor Scenes☆161Updated 3 years ago
- ☆139Updated 4 years ago
- ☆118Updated 4 years ago
- A seamless, static, multi-view texturing system for 3D meshes☆100Updated 4 years ago
- [CVPR'20] SG-NN: Sparse Generative Neural Networks for Self-Supervised Scene Completion of RGB-D Scans☆187Updated 3 years ago
- real-time 3D reconstruction of non-rigidly deforming scenes using depth data☆161Updated 6 years ago
- Adversarial Texture Optimization from RGB-D Scans (CVPR 2020).☆177Updated 4 years ago
- [CVPR'20] Fast-MVSNet: Sparse-to-Dense Multi-View Stereo With Learned Propagation and Gauss-Newton Refinement☆256Updated 5 years ago
- Research Library used in the Visual Computing Lab☆91Updated 2 years ago
- [IROS 2019] GPU Accelerated Robust Scene Reconstruction☆128Updated last year
- Deep Implicit Moving Least-Squares Functions for 3D Reconstruction☆134Updated 2 years ago
- [CVPR'2020] DeepDeform: Learning Non-rigid RGB-D Reconstruction with Semi-supervised Data☆186Updated 4 years ago
- Simple OpenGL mesh/point cloud viewer☆121Updated 2 years ago
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆45Updated 3 years ago
- FrameNet: Learning Local Canonical Frames of 3D Surfaces from a Single RGB Image☆127Updated 5 years ago
- Real-time surfel-based mesh reconstruction from RGB-D video.☆436Updated 4 years ago
- CVPR'21 "Multi-view 3D Reconstruction of a Texture-less Smooth Surface of Unknown Generic Reflectance"☆80Updated 3 years ago
- HRBF-Fusion: Accurate 3D Reconstruction from RGB-D Data Using On-the-Fly Implicits☆83Updated last year
- ☆65Updated 4 years ago
- Multi-Scale Geometric Consistency Guided Multi-View Stereo☆159Updated last year
- Patch-Based Optimization for Image-Based Texture Mapping☆105Updated 2 years ago
- Completely mesh based RGB-D reconstruction. Capable of storing large reconstructions without wasting GPU memory.☆78Updated 2 years ago
- Tensorflow 1.15 implementation of BSP-NET, along with other scripts used in our paper.☆197Updated 3 years ago
- An implementation of the CVPR best paper Dynamic Fusion☆104Updated 7 years ago
- [ICLR19] DPSNet: End-to-end Deep Plane Sweep Stereo☆238Updated 5 years ago
- Massively Parallel Multiview Stereopsis by Surface Normal Diffusion☆363Updated 2 years ago