TonyZYT2000 / MyClothSimulation
A simple cloth simulation program written in C++ and OpenGL. Based on spring-damper model with diverse controls.
☆16Updated 3 years ago
Alternatives and similar repositories for MyClothSimulation:
Users that are interested in MyClothSimulation are comparing it to the libraries listed below
- Collection of examples for OpenGL: Perlin noise, ambient occlusion, shadow mapping, water reflection and others☆252Updated last year
- A 3D Render engine built on top of OpenGL☆120Updated last year
- 3D Graphics Engine For Games | C++ OpenGL 4.1☆30Updated 4 years ago
- learning game physics with bullet physics and opengl☆69Updated 7 years ago
- 3D FPS game written from scratch in C++ and OpenGL.☆55Updated 4 years ago
- Brand new OpenGL4 tutorials! Uses GLFW as a fundamental framework.☆83Updated 2 years ago
- assimp C++ OpenGL skeletal animation visual studio 2015 project☆53Updated 6 years ago
- Physical Engine written in C++ with GLFW, Glad, OpenGL 3 and Dear ImGui☆20Updated 5 months ago
- A C++/OpenGL mesh viewer for OBJ format models.☆15Updated 2 years ago
- My code-along on TheCherno opengl tutorial☆117Updated 2 years ago
- ☆71Updated 2 years ago
- Whitted Style CPU Raytracer using SIMD☆26Updated 2 years ago
- Here some advanced examples of OpenGL will be presented☆29Updated 7 years ago
- OpenGL cloth simulation based on Jesper Mosegaards tutorial☆35Updated 6 years ago
- A ray tracing program☆132Updated 7 months ago
- Simple particle system made in one hour: https://youtu.be/GK0jHlv3e3w☆122Updated 5 years ago
- C++ CPU Software-Rasterizer☆58Updated last year
- 2D Game Engine☆76Updated last week
- CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++☆103Updated 7 years ago
- C++ classes for OpenGL development; Context, Window, Gui, Math☆20Updated 4 years ago
- A simple game implemented with OpenGL.☆59Updated 7 years ago
- Ray Tracing implemented with CUDA☆28Updated 4 years ago
- A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.☆214Updated last year
- 3D B-Spline renderer written in C++ using Qt, OpenGL and Eigen☆24Updated 3 months ago
- Source code for the article "Quaternion Weighted Average"☆32Updated 6 months ago
- Water Rendering using OpenGL and C++☆37Updated 5 months ago
- ☆72Updated 4 years ago
- A subatomic OpenGL graphics library.☆104Updated last year
- The OpenGL-tutorial.org example files compiling on a Mac OSX (with OpenGL 3.3)☆52Updated 10 years ago
- Framework for rapid OpenGL demos prototyping☆109Updated 2 months ago