THISISAGOODNAME / bulletOpenGL
learning game physics with bullet physics and opengl
☆69Updated 7 years ago
Alternatives and similar repositories for bulletOpenGL:
Users that are interested in bulletOpenGL are comparing it to the libraries listed below
- Framework for rapid OpenGL demos prototyping☆109Updated 2 months ago
- realtime ray tracing☆121Updated last year
- A 3D Render engine built on top of OpenGL☆120Updated last year
- DirectX 11 graphics engine☆135Updated 2 months ago
- Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.☆180Updated 3 months ago
- The Modern Vulkan Cookbook published by Packt☆121Updated 5 months ago
- assimp with Premake☆27Updated last year
- OpenGl Global Illumination real-time rendering study project☆59Updated 2 years ago
- Source code for Hands-On C++ Game Animation Programming☆182Updated 2 years ago
- Render graph-based Vulkan API abstraction library☆140Updated 9 months ago
- An OpenGL sample that demonstrates Volumetric Fog using a frustum-aligned voxel grid and compute shaders.☆115Updated last year
- a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).☆121Updated last week
- A demo skeletal animation implementation using assimp, glm and modern opengl☆22Updated 5 months ago
- A Vulkan Render Engine☆83Updated last week
- 3D game engine using C++20 and Vulkan (WIP)☆124Updated 5 months ago
- Rogy Engine Source Code.☆104Updated 10 months ago
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆194Updated this week
- Yet Another Renderer☆171Updated 5 years ago
- An experimental game engine.☆155Updated 3 months ago
- Collection of examples for OpenGL: Perlin noise, ambient occlusion, shadow mapping, water reflection and others☆252Updated last year
- A simple demo to show off the capabilities of the Cauldron framework☆125Updated 2 years ago
- Learning Vulkan from code samples - Tutorial series☆59Updated last year
- 🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!☆90Updated 4 months ago
- 📚 A list of some interesting papers (computer graphics) that I read 📚☆105Updated 11 months ago
- Game engine framework using DirectX 11, Direct2D, DirectWrite, Qt, FBX SDK, ImGui/ImGuizmo and PhysX☆74Updated this week
- Community edition of the Slingshot physics engine☆105Updated last year
- DirectX 12 Renderer☆336Updated 3 years ago
- A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.☆214Updated last year
- My toy engine, mainly for rendering experiment and prototyping.☆266Updated 2 weeks ago
- A rendering engine, what else?☆50Updated 3 years ago