TomasKimer / Snake3DLinks
A simple Snake game clone written completely in x86 assembly (2009)
☆19Updated 10 years ago
Alternatives and similar repositories for Snake3D
Users that are interested in Snake3D are comparing it to the libraries listed below
Sorting:
- 3D Game Engine☆21Updated 5 months ago
- This is a 3D software renderer that I wrote (no DirectX or OpenGL) that implements model loading, camera projection, and texture loading/…☆67Updated 9 years ago
- The C++ version of the 3D Game Engine, as of the end of the 3D Game Engine Tutorial☆32Updated 11 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆28Updated 5 years ago
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Updated 3 years ago
- A 3D software renderer built from scratch in C++ for learning purposes.☆47Updated 3 years ago
- A featureful realtime 3D software render☆27Updated 6 years ago
- Real Time 3D Demo written in 2008 in C++ using OpenGL and GLSL☆54Updated 7 years ago
- Cute little physics engine.☆63Updated 8 years ago
- Base code for thebennybox's 3D Game Programming Tutorial series☆79Updated 6 years ago
- Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup☆62Updated 3 years ago
- A simple OpenGL 2.1 game engine, written in C++.☆37Updated 4 years ago
- Code for thebennybox 3D Game Programming Tutorial (https://www.youtube.com/playlist?list=PLEETnX-uPtBUrfzE3Dxy3PWyApnW6YEMm )☆73Updated 6 years ago
- A live GLSL programming environment on windows☆22Updated 6 years ago
- A shader-based Software Renderer Using The LightSky Framework.☆13Updated last month
- thebennybox 3D Software Renderer☆115Updated 10 years ago
- Simple realtime app framework☆46Updated last year
- Hardware accelerated voxel ray marching☆39Updated 4 years ago
- A fast engine based on the technology behind 7 days to die.☆25Updated 6 years ago
- Enter the world of rasterization with simple hands-on code☆65Updated 5 years ago
- ☆21Updated 4 years ago
- A simple 2D/3D game engine.☆21Updated 2 years ago
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders and et…☆12Updated 6 years ago
- 3D render engine written in C with Vulkan☆17Updated last year
- CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data☆40Updated 10 years ago
- Low-Level, 8-bit Colored, 3D Software Renderer written in C99☆79Updated 5 years ago
- A software rasterizer written in C☆8Updated 4 years ago
- A graphics demo written in C++ that demonstrates triangle rasterization.☆46Updated 5 years ago
- A straightforward and easy to use 3D software renderer for real-time retro graphics.☆61Updated 6 years ago