TARTRL / TiZeroLinks
Code accompanying the paper "TiZero: Mastering Multi-Agent Football with Curriculum Learning and Self-Play" (AAMAS 2023) 足球游戏智能体
☆14Updated 2 years ago
Alternatives and similar repositories for TiZero
Users that are interested in TiZero are comparing it to the libraries listed below
Sorting:
- Author's PyTorch Implementation of Deep Homomorphic Policy Gradient (DHPG) - NeurIPS 2022 and JMLR 2024☆23Updated last year
- ☆22Updated last year
- Learning Task Embeddings for Teamwork Adaptation in Multi-Agent Reinforcement Learning☆13Updated last year
- The official repository of Decoupled Reinforcement Learning to Stabilise Intrinsically-Motivated Exploration" (AAMAS 2022)☆27Updated 3 years ago
- ☆42Updated 2 years ago
- Simple implementation of V-MPO proposed in https://arxiv.org/abs/1909.12238☆47Updated 4 years ago
- Official codebase for Generating Diverse Cooperative Agents by Learning Incompatible Policies (notable-top-25% @ ICLR 2023)☆19Updated last year
- Author's PyTorch implementation of SR-DICE for marginalized importance sampling☆17Updated 3 years ago
- ☆24Updated last year
- Code for AAAI 2023 paper "Hypernetworks for Zero-shot Transfer in Reinforcement Learning"☆20Updated 2 years ago
- Safe Reinforcement Learning with Natural Language Constraints☆15Updated 3 years ago
- Authors' PyTorch implementation of 'Recomposing the Reinforcement Learning Building-Blocks with Hypernetworks' (HypeRL)☆24Updated 4 years ago
- ☆18Updated 2 years ago
- Official repository for "Temporal Disentanglement of Representations for Improved Generalisation in Reinforcement Learning".☆13Updated 2 years ago
- Code to accompany the paper "The Information Geometry of Unsupervised Reinforcement Learning"☆20Updated 3 years ago
- Change-Based Exploration Transfer☆35Updated 3 years ago
- ☆18Updated 4 years ago
- More efficient exploration for reinforcement learning in two-player, zero-sum game☆21Updated 11 months ago
- Code for Towards Unifying Behavioral and Response Diversity for Open-ended Learning in Zero-sum Games☆20Updated 3 years ago
- Code for NeurIPS 2021 paper "Curriculum Offline Imitation Learning"☆18Updated 2 years ago
- Implementation of CoDAIL in the ICLR 2020 paper <Multi-Agent Interactions Modeling with Correlated Policies>☆18Updated 4 years ago
- ☆32Updated 11 months ago
- Efficient seed-parallel implementation of "Breaking the Replay Ratio Barrier"☆25Updated 2 years ago
- Learning Off-Policy with Online Planning [CoRL 2021 Best Paper Finalist]☆40Updated 2 years ago
- Code for "Possibility Before Utility: Learning And Using Hierarchical Affordances" (ICLR 2022)☆14Updated 3 years ago
- PyTorch implementation of our paper Reinforcement Learning with Random Delays (ICLR 2020)☆41Updated 3 years ago
- Official code for "A General Learning Framework for Open Ad Hoc Teamwork Using Graph-based Policy Learning"☆15Updated 2 years ago
- Codebase for BRDiv: Diverse teammate generation for ad hoc teamwork☆13Updated last year
- Mirror Descent Policy Optimization☆38Updated 4 years ago
- ☆17Updated 11 months ago