kotlin-graphics / imguiLinks
Bloat-free Immediate Mode Graphical User interface for JVM with minimal dependencies (rewrite of dear imgui)
☆635Updated 2 years ago
Alternatives and similar repositories for imgui
Users that are interested in imgui are comparing it to the libraries listed below
Sorting:
- Java OpenGL GUI library. Created for using with latest LWJGL (LWJGL 3).☆339Updated 7 months ago
- JNI based binding for Dear ImGui☆753Updated 3 months ago
- Simple UI solution for LWJGL3☆129Updated last year
- AWT support for LWJGL3☆131Updated last year
- jvm glm☆140Updated 3 months ago
- Online book which introduces the main concepts required to write graphics games or any other applications using Vulkan in Java by using t…☆377Updated this week
- OpenGL Next: functional programming and DSL☆107Updated 2 years ago
- VK², Kotlin Wrapper for Vulkan: code expressiveness and safety meet graphic power☆140Updated 3 years ago
- Pure Java binding for dear-imgui☆194Updated 2 years ago
- Demo suite for LWJGL 3☆377Updated 2 months ago
- Fast, lightweight, multi-platform entity component system in Kotlin☆243Updated last month
- Somewhat fancy blocky game engine written in Kotlin☆221Updated 9 months ago
- Vulkan tutorial by Alexander Overvoorde ported to Java☆188Updated 2 years ago
- Book contents for the book "3D Game Development with LWJGL 3" (https://ahbejarano.gitbook.io/lwjglgamedev/).☆160Updated 3 years ago
- A Java math library for OpenGL rendering calculations☆805Updated 9 months ago
- Thelema - 3D graphics engine, written in Kotlin. Based on sources of libGDX.☆83Updated 3 years ago
- Insanely fast ECS (Entity Component System) for Java☆376Updated last year
- Thin multiplatform wrappers for graphics.☆110Updated 2 years ago
- A library for libGDX that draws simple shapes using a batch.☆200Updated last year
- HelloWorld demo for LWJGL 3, compiled to native executable by GraalVM native-image utility.☆22Updated last year
- Kotlin extensions for the libGDX game framework☆1,440Updated 6 months ago
- A Vulkan / WebGPU / OpenGL engine for Desktop JVM, Android and Javascript written in Kotlin☆511Updated this week
- GLTF 2.0 3D format support and PBR shader implementation for LibGDX☆238Updated last month
- Tutorial for the Lightweight Java Game Library (LWJGL) 3☆262Updated 5 years ago
- ☆47Updated last year
- An IntelliJ plugin for use with LibGDX☆159Updated 3 weeks ago
- Kotlin/Native interop to libui: a portable GUI library☆664Updated 2 years ago
- Java bindings for Skia☆623Updated this week
- A thin Java wrapper to access the Steamworks API☆520Updated last month
- Run LibGDX in a web browser with TeaVM☆154Updated this week