CreedVI / Raylib-JLinks
Handmade Java binding for Raylib
☆103Updated 8 months ago
Alternatives and similar repositories for Raylib-J
Users that are interested in Raylib-J are comparing it to the libraries listed below
Sorting:
- Java JNI bindings for Raylib☆156Updated 5 months ago
- Azurite Game Engine is a 2D Java game engine built on top of LWJGL.☆42Updated last year
- ☆37Updated 5 months ago
- HelloWorld demo for LWJGL 3, compiled to native executable by GraalVM native-image utility.☆20Updated 4 months ago
- JVM bindings for Jolt Physics and V-HACD☆38Updated this week
- Simple UI solution for LWJGL3☆127Updated 11 months ago
- Vulkan tutorial by Alexander Overvoorde ported to Java☆178Updated last year
- Book contents for the book "3D Game Development with LWJGL 3"☆58Updated this week
- A direct port of SDL2 to Java using JNA☆57Updated last year
- Midless is a free and open-source voxel game made in C.☆111Updated last year
- Insanely fast ECS (Entity Component System) for Java☆334Updated last year
- Online book which introduces the main concepts required to write graphics games or any other applications using Vulkan in Java by using t…☆318Updated this week
- 3D Game Engine for Java & lua☆76Updated 4 years ago
- Source code of the chapters of the book 3D Game Development with LWJGL 3☆159Updated this week
- High performance and modular Java/Kotlin 2D Game Framework.☆27Updated 3 weeks ago
- jnigen is a small library that can be used with or without libGDX which allows C/C++ code to be written inline with Java source code.☆78Updated last week
- JVM bindings for Bullet Physics and V-HACD☆92Updated this week
- A networking library for LibGDX utilizing Netty allowing easy creation of multiplayer games.☆51Updated last year
- LWJGL3 window and UI wrapper☆15Updated 5 years ago
- This is a minimal game engine written in LWJGL. It has support for scene management, entities with components, and a 2D renderer.☆21Updated 3 years ago
- A Java to C++ transpiler project☆49Updated 2 months ago
- A curated list of awesome Beef framework, libraries and resources☆203Updated 2 months ago
- A 3D world/level editor built with Java, Kotlin & libGDX.☆170Updated 6 months ago
- Java OpenGL GUI library. Created for using with latest LWJGL (LWJGL 3).☆338Updated this week
- New Tutorial☆41Updated 3 years ago
- A modern LuaJIT binding for raylib (also available at https://gitlab.com/TSnake41/raylib-lua)☆211Updated 3 months ago
- A portable, automated template for raylib projects with C++ bindings☆85Updated 7 months ago
- Java 3D Physics Engine & Library☆175Updated last week
- Run LibGDX in a web browser with TeaVM☆139Updated 2 weeks ago
- Teascript programming language☆53Updated last month