CreedVI / Raylib-J
Handmade Java binding for Raylib
☆101Updated 6 months ago
Alternatives and similar repositories for Raylib-J:
Users that are interested in Raylib-J are comparing it to the libraries listed below
- Java JNI bindings for Raylib☆154Updated 3 months ago
- Azurite Game Engine is a 2D Java game engine built on top of LWJGL.☆44Updated last year
- ☆36Updated 3 months ago
- HelloWorld demo for LWJGL 3, compiled to native executable by GraalVM native-image utility.☆20Updated 2 months ago
- High performance and modular Java/Kotlin 2D Game Framework.☆27Updated last month
- A networking library for LibGDX utilizing Netty allowing easy creation of multiplayer games.☆49Updated 10 months ago
- 3D Game Engine for Java & lua☆75Updated 3 years ago
- The MCPE clone from scratch.☆24Updated 3 years ago
- Simple UI solution for LWJGL3☆126Updated 9 months ago
- jnigen is a small library that can be used with or without libGDX which allows C/C++ code to be written inline with Java source code.☆72Updated 2 weeks ago
- This is a minimal game engine written in LWJGL. It has support for scene management, entities with components, and a 2D renderer.☆20Updated 3 years ago
- Midless is a free and open-source voxel game made in C.☆109Updated last year
- Book contents for the book "3D Game Development with LWJGL 3"☆54Updated 2 months ago
- JVM bindings for Jolt Physics and V-HACD☆33Updated this week
- A gradle plugin to cross compile jvm projects☆31Updated last month
- Vulkan tutorial by Alexander Overvoorde ported to Java☆178Updated last year
- A direct port of SDL2 to Java using JNA☆53Updated 10 months ago
- Java wrapper for SDL and LibGDX controller API☆77Updated 6 months ago
- Unofficial Implementation of Subset of Raylib API in JavaScript☆171Updated 7 months ago
- Nuklear immediate mode GUI for raylib☆182Updated 3 weeks ago
- Insanely fast ECS (Entity Component System) for Java☆326Updated last year
- Run LibGDX in a web browser with TeaVM☆127Updated this week
- Webicity Web Browser. Browse the web with extra bugs!☆47Updated last month
- Teascript programming language☆52Updated this week
- A JNI interface to Bullet Physics and V-HACD☆90Updated last week
- Java OpenGL GUI library. Created for using with latest LWJGL (LWJGL 3).☆336Updated 10 months ago
- A portable, automated template for raylib projects with C++ bindings☆83Updated 5 months ago
- Gradle plugin for LWJGL 3☆18Updated 6 months ago
- A 3D world/level editor built with Java, Kotlin & libGDX.☆167Updated 4 months ago
- Source code of the chapters of the book 3D Game Development with LWJGL 3☆156Updated last month