Terrain Mesh Generator implemented in C/C++ using ImGui and OpenGL libraries.
☆18Apr 7, 2025Updated last year
Alternatives and similar repositories for 3D-Procedural-Terrain-Mesh-Generator
Users that are interested in 3D-Procedural-Terrain-Mesh-Generator are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A C++ software renderer implementing the OpenGL Core pipeline, with a spec-based API, GPU state machine, and programmable shader model.☆24Apr 23, 2026Updated 5 months ago
- A Homemade game engine written in C++23 with Vulkan☆10Aug 23, 2024Updated 2 years ago
- Simple C++/Vulkan framework☆17Aug 18, 2026Updated last month
- 3D model Editor in DirectX☆16Mar 29, 2026Updated 5 months ago
- Fluid simulation with Vulkan☆18Nov 20, 2025Updated 10 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Font parsing and manipulation☆20Sep 13, 2026Updated last week
- Procedural Plate Tectonics using Clustered Convection☆24Jul 24, 2022Updated 4 years ago
- A software renderer loosely imitating the OpenGL pipeline.☆17Apr 30, 2017Updated 9 years ago
- ☆12Mar 31, 2025Updated last year
- My own 3D game engine☆17Apr 9, 2026Updated 5 months ago
- Use built-in macOS optical character recognition (OCR) via the command line☆20Nov 17, 2025Updated 10 months ago
- A functional Minecraft clone implemented with Vulkan and C++. Features voxel terrain, block placement/destruction, and terrain generation…☆20Apr 24, 2025Updated last year
- Zenit Editor is a material editor node-based in OpenGL and C++ for the final thesis at UPC-CITM.☆13Jun 30, 2023Updated 3 years ago
- Implementation of the user-space eBPF VM based on the iovisor version (https://github.com/iovisor/ubpf)☆13Apr 16, 2020Updated 6 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Modern cryptography primitives implemented in Scratch, via Boiga☆13Jul 16, 2022Updated 4 years ago
- Examples of DSA OpenGL☆21Dec 14, 2020Updated 5 years ago
- Color space definitions in Go: sRGB, OKLAB/OKLCH and CIE spaces.☆34Sep 18, 2025Updated last year
- ☆33Dec 17, 2023Updated 2 years ago
- A cross-platform, renderer-first educational graphics engine built with C++20 and Rust, featuring inspectable rendering pipelines and pro…☆24Jun 12, 2026Updated 3 months ago
- demo for par_camera_control.h☆12Nov 22, 2022Updated 3 years ago
- An OpenAL debugging tool.☆10Aug 31, 2021Updated 5 years ago
- A fully functional Convolutional VAE implemented in pure C from scratch.☆24Jan 19, 2026Updated 8 months ago
- A tool for creating and editing SHADERed UI themes.☆14Oct 13, 2020Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Offline Shader Editor based on wxWidgets☆11Jan 12, 2021Updated 5 years ago
- Simple TTF rasterizer☆11Mar 29, 2020Updated 6 years ago
- A repo for learning how to parallelize computations in the GPU using Apple's Metal, in Rust.☆10Mar 17, 2023Updated 3 years ago
- implementations of some research papers 😴😴☆24Jul 28, 2025Updated last year
- Yet Another MAthematical library☆14Jul 18, 2026Updated 2 months ago
- Macintosh IDE for Lisp-related languages.☆14Jan 14, 2020Updated 6 years ago
- Object Pascal Compiler/Transpiler☆12Jul 15, 2015Updated 11 years ago
- Generic cross-platform makefile for building C/C++/Objective-C libraries.☆15Aug 2, 2021Updated 5 years ago
- Classic Asteroid Game coded with SDL2 in C☆33Jul 25, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- CUDA optimized Path Tracer☆10Dec 23, 2018Updated 7 years ago
- OpenGL based 3D engine with a viewer API for pointcloud, surface meshes☆14May 10, 2023Updated 3 years ago
- GNUstepWeb is a library which was designed to be compatible with WebObjects 4.x (developed by NeXT (now Apple) Inc.).☆15Jun 23, 2026Updated 3 months ago
- Postion-based Fluid Simulation☆13Aug 17, 2020Updated 6 years ago
- Instantly show any TIFF file, even very large ones☆10Sep 6, 2024Updated 2 years ago
- Detect possible security problems with Unicode usage according to Unicode Technical Standard #39 rules.☆19Dec 27, 2025Updated 8 months ago
- ☆13Nov 24, 2022Updated 3 years ago