SS-NT / ssnt
A remake of the game "Space Station 13" in 3D
☆21Updated 10 months ago
Alternatives and similar repositories for ssnt:
Users that are interested in ssnt are comparing it to the libraries listed below
- TrenchBroom integration, .map, and .bsp loading for Bevy☆23Updated last week
- Rudimentary animation state machine system for Bevy Engine☆23Updated 11 months ago
- Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, …☆64Updated last month
- A map editor for the bevy game engine☆25Updated this week
- ☆43Updated 5 months ago
- 📜 A plugin for Bevy that allows you to write some of your game logic in a scripting language.☆92Updated 6 months ago
- ☆77Updated 2 months ago
- ☆28Updated 3 weeks ago
- Using bevy and custom render pipelines in order to render many objects in a forest using chunks for performance.☆61Updated last year
- Ergonomic and Correct Utility AI for Bevy Engine☆25Updated 3 months ago
- A few "fun" examples for the Bevy engine !☆23Updated last year
- Dev tools for Bevy Engine☆20Updated 9 months ago
- Editable lookup curve for Bevy☆44Updated 3 weeks ago
- Quake .map files for the Bevy game engine.☆44Updated last month
- Bevy plugin for Flowfield based pathfinding☆51Updated last month
- Ad-hoc component insertion for bevy scenes☆73Updated 6 months ago
- Minecraft using Bevy and Bevy-Meshem☆39Updated last year
- Hierachical Pathfinding for Bevy☆17Updated last month
- An atomic save/load system for Bevy Game Engine.☆19Updated last year
- Turn-based roguelike prototype made with Rust and Bevy.☆27Updated 7 months ago
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆16Updated 4 months ago
- Verlet physics plugin for bevy.☆44Updated 3 weeks ago
- Dynamic and contextual input mappings for Bevy☆52Updated this week
- A framework for saving and loading game state in Bevy.☆126Updated 5 months ago
- The ultimate bevy aseprite binary plugin. Featuring animations and static atlas loading with pivots. Full support for hot reloading!☆55Updated last month
- Bevy plugin for easy-to-use portals☆14Updated last week
- Minimalistic state machine for Bevy Game Engine.☆31Updated last week
- Bevy plugin for 2D Screen Space Lightmaps☆14Updated 2 months ago
- A voxel renderer for the bevy game engine☆64Updated 11 months ago
- A bevy framework for implementing complex RPG stat systems.☆25Updated 3 weeks ago