UndefinedBHVR / vidarLinks
Open Source Bevy FPS Game
☆11Updated 7 months ago
Alternatives and similar repositories for vidar
Users that are interested in vidar are comparing it to the libraries listed below
Sorting:
- A navigation system for video games written in Rust.☆58Updated last week
- ☆65Updated 4 months ago
- Tiny macros for bailing on failure☆37Updated last month
- A runtime Nav-Mesh generation plugin for Bevy Engine in Rust.☆191Updated 2 months ago
- Minimalistic state machine for Bevy Game Engine.☆36Updated this week
- A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.☆25Updated 3 months ago
- Self-documenting systems and simpler plugins in Bevy☆40Updated 2 months ago
- Hierachical Pathfinding for Bevy☆71Updated this week
- RTS-style camera controls plugin for Bevy Engine☆79Updated 3 months ago
- Mesh based bevy text implementation.☆41Updated last week
- adds trait queries to the bevy game engine☆114Updated 3 months ago
- Editable lookup curve for Bevy☆58Updated 3 months ago
- A Bevy helper to easily manage resources that need to persist across game sessions.☆98Updated 3 months ago
- A framework for saving and loading application state in Bevy.☆172Updated 2 weeks ago
- Data-driven content generation for Bevy☆79Updated 3 months ago
- ☆69Updated last year
- A Bevy plugin to selectively blur regions of the screen☆64Updated 9 months ago
- Ad-hoc component insertion for bevy scenes☆73Updated last year
- Billboard text and texture support for bevy☆102Updated last year
- Crate that allows querying components by value in the Bevy game engine.☆37Updated 3 months ago
- Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, …☆72Updated 3 months ago
- Dynamic ocean material for Bevy.☆162Updated 3 months ago
- ☆48Updated 3 months ago
- A save/load framework for Bevy game engine.☆121Updated 3 weeks ago
- A bevy framework for implementing complex RPG stat systems.☆32Updated 3 months ago
- Simple stupid noise primitives for WGSL and Rust (glam/bevy types)☆99Updated 2 months ago
- Transfom interpolation for fixed timesteps for the Bevy game engine.☆50Updated 3 months ago
- 3d shooter character controller from mixamo animations☆26Updated last month
- Metroidvania game in Bevy☆86Updated 2 weeks ago
- Bevy UI styling using CSS☆63Updated last week