ethereumdegen / spirit_editorLinks
A map editor for the bevy game engine
☆38Updated last week
Alternatives and similar repositories for spirit_editor
Users that are interested in spirit_editor are comparing it to the libraries listed below
Sorting:
- 2D & 3D procedural generation with WFC/Model synthesis in Rust☆89Updated last month
- Editable lookup curve for Bevy☆58Updated last month
- Minimalistic state machine for Bevy Game Engine.☆36Updated this week
- A simple helper for spawning objects in Bevy.☆31Updated 10 months ago
- 2D particle system with custom material traits. Works well in wasm webgl2 and mobile☆75Updated last month
- Rudimentary animation state machine system for Bevy Engine☆25Updated last year
- A native and WASM compatible Particle System implementation for Bevy☆70Updated 6 months ago
- A framework for building adventure games in Bevy.☆51Updated last year
- Bevy Meshem is a Rust crate designed to provide meshing algorithms for voxel grids, enabling you to create cohesive 3D mesh structures fr…☆63Updated 3 weeks ago
- Animation graphs in Bevy!☆132Updated 2 weeks ago
- A Bevy plugin to selectively blur regions of the screen☆62Updated 7 months ago
- An ability management suite for Bevy.☆73Updated last month
- Trigger Bevy events from crossbeam channels☆30Updated last month
- Behaviour trees for bevy, with on-demand entity spawning for task nodes.☆66Updated last week
- ☆64Updated last month
- Bevy plugin for Flowfield based pathfinding☆57Updated 3 weeks ago
- A simple, configurable, blazingly fast noise library built for and with Bevy.☆30Updated last week
- Allows you to use coroutine in Bevy☆69Updated last month
- A flexible `bevy_state` alternative☆27Updated last week
- Character controllers for use with Bevy and any physics engine you like☆55Updated 3 years ago
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆47Updated 3 weeks ago
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆71Updated last month
- A navigation system for video games written in Rust.☆47Updated last month
- A bevy framework for implementing complex RPG stat systems.☆30Updated last month
- Microlibrary for adding anchoring to UI☆33Updated last week
- A bevy 3D text mesh generator for displaying text☆67Updated last year
- Quake .map files for the Bevy game engine.☆48Updated 5 months ago
- Set of Bevy-native networking crates, focused on providing robust and rock-solid data transfer primitives☆87Updated this week
- A terrain and scene editor for bevy☆18Updated 10 months ago
- A bevy plugin adding edge detection post-processing effect☆25Updated 4 months ago