ethereumdegen / spirit_editorLinks
A map editor for the bevy game engine
☆47Updated 3 months ago
Alternatives and similar repositories for spirit_editor
Users that are interested in spirit_editor are comparing it to the libraries listed below
Sorting:
- An ability management suite for Bevy.☆79Updated 7 months ago
- 2D & 3D procedural generation with WFC/Model synthesis in Rust☆128Updated last month
- ☆51Updated last week
- Turn-based roguelike prototype made with Rust and Bevy.☆28Updated last year
- Bevy plugin for localization using Fluent.☆144Updated last month
- Editable lookup curve for Bevy☆64Updated 2 months ago
- Set of Bevy-native networking crates, focused on providing robust and rock-solid data transfer primitives☆112Updated last month
- Minimalistic state machine for Bevy Game Engine.☆38Updated last month
- A bevy framework for implementing complex RPG stat systems.☆34Updated 2 months ago
- Metroidvania game in Bevy☆95Updated 2 months ago
- Bevy Meshem is a Rust crate designed to provide meshing algorithms for voxel grids, enabling you to create cohesive 3D mesh structures fr…☆67Updated 7 months ago
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆81Updated 2 weeks ago
- 2D particle system with custom material traits. Works well in wasm webgl2 and mobile☆96Updated 2 months ago
- Rust port of Recast, the industry-standard navigation mesh generator used by Unreal, Unity, Godot, and other game engines.☆94Updated 2 weeks ago
- Dynamic ocean material for Bevy.☆167Updated 2 months ago
- A framework for building adventure games in Bevy.☆52Updated 2 years ago
- Toon Shader for the bevy game engine☆118Updated last year
- Bevy crate which uses a subset of CSS to update Bevy ECS components☆103Updated last year
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆65Updated last month
- Billboard text and texture support for bevy☆104Updated last year
- Apply a pixelation effect to any Bevy mesh or scene without post-processing.☆84Updated 7 months ago
- Animation graphs in Bevy!☆161Updated last week
- A native and WASM compatible Particle System implementation for Bevy☆68Updated last year
- A card crate for the Bevy game engine☆44Updated 2 weeks ago
- Lightning fast tilemaps for bevy.☆87Updated last year
- A simple helper for spawning objects in Bevy.☆30Updated last year
- Microlibrary for adding anchoring to UI☆47Updated last month
- Real-time procedural generation of maps, textures, terrain, planets and more!☆120Updated 2 months ago
- ☆57Updated last year
- Using bevy and custom render pipelines in order to render many objects in a forest using chunks for performance.☆62Updated 2 years ago