oscrim / bevy_map_camera
A map-style camera controller for the Bevy Engine
☆15Updated this week
Alternatives and similar repositories for bevy_map_camera:
Users that are interested in bevy_map_camera are comparing it to the libraries listed below
- Expressive CPU particle system for the bevy engine.☆16Updated 2 months ago
- Ergonomic and Correct Utility AI for Bevy Engine☆25Updated 4 months ago
- Access tracing logs in your bevy app using vanilla bevy_ui☆15Updated last month
- A general-purpose Transform interpolation plugin for fixed timesteps in Avian Physics for the Bevy engine.☆31Updated 4 months ago
- A Bevy plugin to selectively blur regions of the screen☆56Updated 3 months ago
- Bevy plugin for Flowfield based pathfinding☆52Updated last month
- A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.☆22Updated last month
- A few "fun" examples for the Bevy engine !☆23Updated last year
- ☆18Updated last month
- ☆22Updated 6 months ago
- Define mesh-based VFX in RON files and load them into bevy☆16Updated this week
- Using bevy and custom render pipelines in order to render many objects in a forest using chunks for performance.☆61Updated last year
- A bevy plugin adding edge detection post-processing effect☆20Updated 3 weeks ago
- A bevy plugin for creating grids, for debugging purposes☆33Updated last month
- 2D particle system with custom material traits. Works well in wasm webgl2 and mobile☆53Updated 2 months ago
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆16Updated 5 months ago
- ☆16Updated last month
- Reactivity primitives for Bevy☆22Updated last month
- Editable lookup curve for Bevy☆55Updated 2 weeks ago
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆42Updated last month
- A plugin for the Bevy game engine that adds camera shake to cameras.☆23Updated last year
- This crate provides reading user input sequences, and sending event☆14Updated 2 months ago
- Trigger Bevy events from crossbeam channels☆26Updated 2 months ago
- Generating tiled terrain with simplex noise and modifiers☆17Updated last week
- ☆61Updated 3 weeks ago
- A lightweight spawn utility for Bevy☆13Updated last month
- Minimalistic state machine for Bevy Game Engine.☆32Updated this week
- Particle Systems in bevy☆24Updated 2 years ago
- An ability management suite for Bevy.☆70Updated 2 months ago
- A simple library for interpolation of bevy_xpbd rigidbodies☆16Updated 10 months ago