rust-gamedev / meetupLinks
The planning repository for the Rust Gamedev Meetup
☆16Updated 2 years ago
Alternatives and similar repositories for meetup
Users that are interested in meetup are comparing it to the libraries listed below
Sorting:
- Woodpecker UI is a Bevy ECS driven user interface crate.☆68Updated 8 months ago
- Cloth engine for Bevy☆109Updated 2 weeks ago
- A falling-sand toy written using Rust, Bevy and egui.☆30Updated last year
- A 4X style camera for bevy.☆37Updated 3 years ago
- Safe, fully-featured bindings to the Tracy profiler☆29Updated 7 months ago
- Monorepo for web & game rust crates☆13Updated 9 months ago
- Integration layer between Bevy, puffin and tracing libraries☆22Updated 2 years ago
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.☆40Updated 4 years ago
- Trivially run wasm applications and examples in the browser☆89Updated last year
- A library and tool for automata and formal languages, inspired by JFLAP☆26Updated 3 years ago
- WIP language server for WGSL that supports naga-oil extensions☆30Updated last year
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆56Updated 6 months ago
- Bevy engine + miniquad render plugin☆46Updated 10 months ago
- Plotting library for the Bevy game engine.☆85Updated 4 months ago
- Example repository for glowy orb tutorial video☆17Updated 3 weeks ago
- A home for experiments for muddle.run☆25Updated 2 years ago
- A physics engined based on my ldjam-47 entry☆32Updated 4 years ago
- Asset manger for good assets only☆31Updated 2 years ago
- A simple, multi-platform WebRTC networking library for client<->server topologies using Bevy.☆40Updated last year
- Wheeled vehicle simulation using Bevy engine with Rapier's joints☆50Updated 3 years ago
- ☆39Updated 4 months ago
- ☆59Updated last year
- Custom RON Assets for Bevy☆38Updated 3 years ago
- 3rd party crates to handle bevy UI☆26Updated 2 years ago
- Texture compression tool☆27Updated 3 years ago
- Pathfinding on grids using jump point search and connected components.☆26Updated last month
- A vdom-free reactive UI lib for the bevy game engine☆58Updated 4 years ago
- A bevy crate for automatically collecting entities based on their names into a single component for easy access.☆14Updated last week
- Cross-platform ergonomic abstractions for async programming in Bevy.☆85Updated 2 weeks ago
- Input capture and playback functionality for the Bevy game engine.☆34Updated last year