LuviKunG / MipMapBiasEditor
Mip Map Bias Editor is an Unity Editor plugins that can perform Mip Map Bias quality selection and batching all textures in the selected folder of project.
☆19Updated last year
Alternatives and similar repositories for MipMapBiasEditor:
Users that are interested in MipMapBiasEditor are comparing it to the libraries listed below
- PivotPainter tools and shaders for unity☆25Updated 2 years ago
- Draw data chart in Unity Editor, useful for debugging.☆31Updated 8 months ago
- Unity implementation of Dual Filtering Blur (or Dual Kawase Filtering Blur) with approximated linear radius scale parameter☆22Updated 3 years ago
- Generates preview textures for sprites, icons of Unity models☆35Updated 6 years ago
- Generic editor for instanced properties in Unity materials.☆22Updated 6 years ago
- UnityのCommand Line ToolをUnityEditor内から実行する為のEditor拡張☆7Updated 2 years ago
- Unity Graphics Draw API wrapper for both play and edit mode☆22Updated 11 months ago
- ☆14Updated 9 months ago
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆43Updated 3 months ago
- ☆20Updated 3 years ago
- ☆28Updated last year
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆19Updated 2 years ago
- ☆15Updated 5 years ago
- Gameplay framework for building games using Unity Engine. I took heavy inspiration from Unreal Engine's gameplay framework.☆23Updated 2 years ago
- Base Template for Unity Projects, IOC, MVC, Message Broker,Unitask, ECS-Entitas, Addressables, Tests, profiling, CI/CD/staging☆16Updated last year
- Splashdown - A Unity open-source splash and icon generator☆32Updated 4 months ago
- A small debugging tool to draw the editor scene with replacement shaders.☆22Updated 3 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆24Updated 2 years ago
- This package allows for you to have folder-specific asset importers.☆13Updated 3 years ago
- Showcase of Unity optimization techniques. Each demo includes a before & after.☆12Updated 5 months ago
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated last year
- Highlight objects in Unity when the mouse overs them in the Hierarchy window☆17Updated 4 years ago
- Modulate SH Weight Editor. 版本一已经完成 光照贴图设置好,再确认一下探针数据有时你会发现可能要比想象中的弱或者强,使用该功能,Artists可以直观地修改好以后,再回到SphericalHarmonicsL2探针数据。 不用再烘培,就能回到原始数…☆12Updated last year
- Small package to help using Unity's custom player loop.☆11Updated last year
- ☆34Updated last month
- Super fast Normal and Tangent recalculation library for Unity.☆36Updated 5 months ago
- A tool to export Unity project to a zip file☆21Updated 2 weeks ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 3 years ago
- Unity Package containing an interactable shader, with a dynamic interactor count☆18Updated 11 months ago
- Ghost of Tsushima lantern system from the duels☆23Updated 3 years ago