NeuralVFX / basic-unreal-libtorch-plugin
A "Hello World" for running LibTorch inside Unreal Engine
☆16Updated 3 years ago
Related projects: ⓘ
- UE4 Plugin to execute trained PyTorch modules☆64Updated 2 years ago
- Sample project using new Unreal Engine 5 NNI plugin for realtime style transfer☆23Updated last year
- This codes implement the algoirhtm of Functionality-Driven Musculature Retargeting. You can get musculoskeletal model with simple user in…☆29Updated 3 years ago
- UE4 project using NNEngine and MiDaS, monocular depth estimation AI☆28Updated 2 years ago
- Sample project for live streaming animation pose data from Radical Studio to Unreal Engine.☆22Updated 3 years ago
- ☆26Updated last month
- Sketch to Heightmap Authoring Tool based on Deep Learning with pix2pix☆17Updated 3 years ago
- Adopting https://github.com/zhan-xu/RigNet neural network we created an addon in blender for an intuitive and easy rigging of their templ…☆50Updated 3 years ago
- mediapipe landmark to mixamo skeleton☆34Updated last year
- A set of high-dimensional continuous control environments for use with Unity ML-Agents Toolkit.☆23Updated 6 months ago
- NeuroSkinning: Automatic Skin Binding for Production Characters with Deep Graph Networks, Siggraph 2019☆64Updated 4 years ago
- Convert to/from Maya Camera parameters and OpenCV camera matrix.☆16Updated 6 years ago
- Demo project for NNEngine☆10Updated 4 months ago
- Motion classes, based on Holden's code http://theorangeduck.com/page/deep-learning-framework-character-motion-synthesis-and-editing☆24Updated last year
- Unity + TensorRT integration☆14Updated 5 years ago
- Neural Crossbreed: Neural Based Image Metamorphosis☆21Updated 2 years ago
- Extracts data from an fbx file☆42Updated 11 months ago
- UE5 plugin and sample project to receive data from MocapForAll☆36Updated 2 years ago
- The Voice SDK for the Unreal engine.☆13Updated last month
- An interactive webgl demo for real-time character animation and control using Motion VAEs [SIGGRAPH 2020]☆38Updated 3 years ago
- Unreal Engine Livelink App + Apple ARkit Blendshapes = Animoji Clone☆34Updated 2 years ago
- ☆25Updated last year
- Extracts human motion in video and save it as bvh mocap file.☆47Updated 4 years ago
- Repository for the SCA 2022 paper "Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices"☆58Updated 3 months ago
- This is OpenGL-based renderer for visualizing results of neural nets for skinning weights☆10Updated 4 years ago
- ☆38Updated last year
- UE4 plugin and sample project to receive data from MocapForAll☆20Updated 2 years ago
- Batch converter of .dae and .fbx files to .bvh with help of Blender.☆24Updated 5 years ago
- Interactive Character Control☆60Updated 3 years ago
- ☆24Updated 6 months ago