valentin-deschaintre / Guided_fine_tuning_SVBRDFLinks
AI based, large scale, HD material acquisition and creation from a couple pictures.
☆10Updated 3 years ago
Alternatives and similar repositories for Guided_fine_tuning_SVBRDF
Users that are interested in Guided_fine_tuning_SVBRDF are comparing it to the libraries listed below
Sorting:
- Flexible SVBRDF Capture with a Multi-Image Deep Network☆32Updated 4 years ago
- Single-Image SVBRDF Capture with a Rendering-Aware Deep Network☆78Updated 4 years ago
- Deep Lighting Environment Map Estimation from Spherical Panoramas (CVPRW20)☆70Updated 2 years ago
- Two-shot Spatially-varying BRDF and Shape Estimation☆86Updated 3 years ago
- SVBRDF Estimation using a Physically-based Differentiable Renderer☆36Updated last year
- non-rigid iterative closest point☆33Updated 3 years ago
- ☆48Updated 4 years ago
- Shape My Face: Registering 3D Face Scans by Surface-to-Surface Translation☆24Updated 4 years ago
- Implementation of algorithms to compute reflectance maps from measurements with gradient illumination.☆50Updated 4 years ago
- Offical repo for "Moynihan, M., Ruano, S., Pagés, R. and Smolic, A., 2021. Autonomous Tracking For Volumetric Video Sequences"☆31Updated 4 years ago
- ☆37Updated 2 years ago
- face rendering☆25Updated 5 years ago
- Code for 3DV 2019 paper "Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets"☆88Updated 8 months ago
- This codes implement the algoirhtm of Functionality-Driven Musculature Retargeting. You can get musculoskeletal model with simple user in…☆30Updated 4 years ago
- a python version of laplacian deformation☆21Updated 5 years ago
- A webpage for the papers "Skeleton-Aware Networks for Deep Motion Retargeting" and "Unpaired Motion Style Transfer from Video to Animatio…☆16Updated 5 years ago
- Dynamic Surface Function Networks for Clothed Human Bodies☆37Updated 4 years ago
- Source code for our paper Deep Inverse Rendering for High-resolution SVBRDF Estimation from an Arbitrary Number of Images☆64Updated 5 years ago
- A cage-based deformation for meshes in 2D.☆14Updated 6 years ago
- ☆17Updated 4 years ago
- Efficiently Combining Positions and Normals for Precise 3D Geometry☆30Updated 5 years ago
- ☆81Updated 4 years ago
- This code implements the approach for the following research paper: Fight ill-posedness with ill-posedness: Single-shot variational depth…☆57Updated 2 years ago
- ☆37Updated 3 years ago
- 3D Face Reconstruction using a single 2D image.☆48Updated 3 years ago
- NeuroSkinning: Automatic Skin Binding for Production Characters with Deep Graph Networks, Siggraph 2019☆74Updated 5 years ago
- Learning to Estimate Indoor Lighting from 3D Objects. 3DV 2018☆48Updated last year
- some useful resources for facial capture and digital human creation☆20Updated 4 years ago
- Image-space texture optimization of 3D meshes using PyTorch☆73Updated 5 years ago
- Color Transfer via Optimal Transport☆31Updated 4 years ago