Moonlit-Games / Ultimate-Water-SystemLinks
☆15Updated 7 years ago
Alternatives and similar repositories for Ultimate-Water-System
Users that are interested in Ultimate-Water-System are comparing it to the libraries listed below
Sorting:
- This includes the files needed to upgrade a vegetation shader to the instanced indirect implementation of Vegetation Studio☆33Updated 6 years ago
- Demonstrating how new Shadowmask feature works in Unity☆29Updated 8 years ago
- Adaptation of the standard Unity PBS shader to include Toon lighting☆28Updated 7 years ago
- ☆15Updated 7 years ago
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆43Updated 11 months ago
- ☆16Updated 6 years ago
- Natural Rain☆43Updated 7 years ago
- Unity GrabSquares Effect☆48Updated 8 years ago
- Simple GPU water ripples in Unity 5.☆27Updated 9 years ago
- Radial menu for UnityEngine.UI☆26Updated 8 years ago
- An extendable node editor for Unity developers.☆23Updated 9 years ago
- storage format for unity mesh/model☆31Updated 11 years ago
- Render Skybox (sky sphere) by user-defined sky mesh.☆43Updated 9 years ago
- Visual inspector editor for Unity☆50Updated 7 years ago
- The shader scaffolding tool for Unity.☆45Updated 7 years ago
- Node Editor for Raymarch Model System☆36Updated 7 years ago
- A collection of free to use effects for Unity3D☆47Updated 9 years ago
- sources for the old mesh splat tool https://unitycoder.com/blog/2013/08/26/mesh-terrain-texturingsplatmap-tool-wip/☆12Updated 6 years ago
- ☆12Updated 6 years ago
- Toon Shader for Unity3D based on the method used by Arc System Works (GuiltyGear saga, DB FigtherZ...)☆19Updated 6 years ago
- Material replacements for getting SpeedTree models to work on HDRP Terrain. Highly experimental.☆20Updated 6 years ago
- Sync Utilities For UNET☆35Updated 3 years ago
- Stylized Procedural Skybox for Amplify Shader Editor☆20Updated 6 years ago
- Real-time Terrain Grass Shader for Unity terrain.☆48Updated 6 years ago
- Unique Shadow in Lightweight Pipeline☆15Updated 6 years ago
- Pick a gradient by dragging a line over an image captured from desktop.☆20Updated 3 years ago
- Utility library to voxelize meshes in Unity☆60Updated 9 years ago
- ☆35Updated 6 years ago
- Simple bake manager for lightmapping in Unity☆71Updated 7 years ago
- A simple node editor using the Unity GUI☆43Updated 8 years ago