AwesomeTechnologies / Vegetation-Studio-Speedtree
☆16Updated 6 years ago
Alternatives and similar repositories for Vegetation-Studio-Speedtree:
Users that are interested in Vegetation-Studio-Speedtree are comparing it to the libraries listed below
- This includes the files needed to upgrade a vegetation shader to the instanced indirect implementation of Vegetation Studio☆31Updated 6 years ago
- Pick a gradient by dragging a line over an image captured from desktop.☆20Updated 3 years ago
- Material replacements for getting SpeedTree models to work on HDRP Terrain. Highly experimental.☆18Updated 5 years ago
- A third person camera system for Unity using Chase Camera☆40Updated 13 years ago
- 🐣 A custom Unity Editor Window to display all the Variants of a selected prefab☆26Updated 6 years ago
- Simple GPU water ripples in Unity 5.☆27Updated 8 years ago
- https://lexdev.net/tutorials/case_studies/gears_hammerofdawn.html☆16Updated 4 years ago
- A small utility for exporting image sequence from Unity☆47Updated 8 years ago
- Some small tests for Unity ECS☆21Updated last year
- Unity example: drawing something like a pincushion☆36Updated 9 years ago
- ☆32Updated 6 years ago
- Adaptation of the standard Unity PBS shader to include Toon lighting☆28Updated 7 years ago
- A Screen space distortion effect for Unity☆36Updated 7 years ago
- Unity example -- Disable occlusion culling on specific game objects.☆12Updated 9 years ago
- Testing a sphere point picking function.☆25Updated 7 years ago
- Scalable Vector Graphics creation and drawing component for Unity☆39Updated 7 years ago
- Test implementation of Directionally Localized Anti-Aliasing (DLAA) for Unity☆14Updated 6 years ago
- Perform a raycast against one or more meshes.☆29Updated 6 years ago
- The shader scaffolding tool for Unity.☆46Updated 7 years ago
- This is a shader that enables dissolving particles by using Unity's custom particle data☆17Updated 6 years ago
- Package distribution template for Unity.☆65Updated 5 years ago
- Visual inspector editor for Unity☆49Updated 7 years ago
- Generates a slice of shadow volumes with an invisible wall.☆18Updated 5 years ago
- Advanced Pooling System helps to improve the performance of your Unity projects and its extremely easy to use.☆25Updated 10 years ago
- ☆15Updated 6 years ago
- Using SRP to create a volumetric occlusion mask for objects to use in their render pass☆18Updated 6 years ago
- A small collection of script/shader templates for Unity.☆15Updated 8 years ago
- ☆30Updated 6 years ago
- A spline editor tool for Unity, useful for creating complex 3D movements and animation☆31Updated 9 years ago
- Natural Rain☆43Updated 7 years ago