Sookhaal / auri
My take on a rigging tool for maya.
☆23Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for auri
- Viewport tool set for Maya animators☆15Updated 4 years ago
- This is from my master's thesis at Texas A&M where I developed a modular rigging system for Maya.☆18Updated 8 years ago
- A Maya deformer that inverts a shape of a topologically symmetrical mesh preserving vertices indices. Originally it was created for gener…☆18Updated 5 years ago
- Maya simple tool for shot polishing meshes☆21Updated 4 years ago
- An ID renew logic for modification tracking in Maya pipeline☆17Updated 6 years ago
- plugin for maya to store deformations on a mesh☆17Updated 6 years ago
- A database driven pose library for Autodesk Maya.☆13Updated 9 years ago
- Skin Weights module for Autodesk Maya☆24Updated 6 years ago
- Maya node for computing speed of an input point☆14Updated 7 years ago
- tension map node for Maya in Python☆13Updated 11 months ago
- Mesh editing tool for Autodesk Maya.☆16Updated 5 months ago
- 自动将Delta Mush的变形效果转换到SkinCluster上,从而减小场景开销或省去部分权重工作。☆12Updated 2 years ago
- ☆17Updated 7 months ago
- DCC agnostic framework that allows the creation of tools that can work under any DCC that supports Python 3.☆11Updated 2 weeks ago
- Custom Maya Muscle Spine rig builder☆14Updated 3 years ago
- ☆20Updated 2 years ago
- Maya Node implementing Parallel Frame Transport☆15Updated 5 years ago
- Automated Topology Tools☆20Updated 2 years ago
- Weight controller nodes for Autodesk Maya to control blend shape weights or weighted deformers for various effects.☆34Updated 2 months ago
- (c++) Maya 2016.5 Dependency Graph Node for calculating transforms along a Nurbs Surface☆12Updated 7 years ago
- Switch between open windows on Maya(like Alt+Tab in windows)☆29Updated 2 years ago
- VFX Pipeline toolset for Graduate project in 2017 : Visual effects, Digital art, Rangsit University☆19Updated 6 years ago
- Node for Autodesk Maya to simplify the setup of twistable limbs for a character.☆13Updated 5 months ago
- Driver for sending arnold frame buffers to Tweak's RV (Righteous Viewer).☆24Updated 7 years ago
- Ui helper to manage the deformer weights along a curve☆12Updated 4 years ago
- A tool for organize shaders in Autodesk Maya.☆30Updated 2 months ago
- proof of concept of skinCluster for transforms☆33Updated 4 years ago
- Lightweight open-source production tools for Maya☆26Updated last year