tpoveda / tpJointOrient
Tool to orient joints quickly
☆16Updated 5 years ago
Alternatives and similar repositories for tpJointOrient:
Users that are interested in tpJointOrient are comparing it to the libraries listed below
- Maya plugin for creating proxy geometry for rigs.☆22Updated 7 years ago
- Autodesk Maya cross-platform development environment with CMake☆31Updated 3 years ago
- Custom render override plugin for drawing manipulator even during playback for Autodesk Maya☆43Updated 2 years ago
- Collection of useful utilities for Autodesk's Maya API written in C++☆23Updated 4 years ago
- Match sparse to dense animCurves in Autodesk Maya☆26Updated 7 years ago
- Custom constraint plugin for Autodesk's Maya☆25Updated 8 years ago
- Mesh editing tool for Autodesk Maya.☆16Updated 8 months ago
- This is from my master's thesis at Texas A&M where I developed a modular rigging system for Maya.☆18Updated 8 years ago
- ☆35Updated 7 months ago
- A rigging framework and toolkit built for Maya.☆18Updated 7 months ago
- Export and import of skin cluster weights plug-in for Maya.☆19Updated 3 years ago
- Collection of Bifrost compounds to work with curves inside of Bifrost.☆13Updated 8 months ago
- Installation script to install a module-based script or plug-in for Autodesk Maya.☆16Updated 5 years ago
- ☆11Updated 4 years ago
- Maya C++ Plugins☆29Updated last year
- Custom Maya Muscle Spine rig builder☆14Updated 3 years ago
- Maya playblast to mp4☆12Updated 3 years ago
- Lightweight open-source production tools for Maya☆26Updated last year
- (c++) Maya 2016.5 Dependency Graph Node for calculating transforms along a Nurbs Surface☆12Updated 7 years ago
- ☆17Updated 4 years ago
- A set of Maya nodes to deform a transformation matrix by the algorithms used in non-linear deformers or approximate it for arbitrary defo…☆21Updated 9 years ago
- Machine Learning Toolkit for Maya☆28Updated 8 years ago
- Autodesk Maya scripts, plugins, notes☆25Updated last year
- Maya simple tool for shot polishing meshes☆21Updated 4 years ago
- A modular rigging framework for Autodesk Maya☆34Updated last year
- ☆18Updated 10 months ago
- proof of concept of skinCluster for transforms☆34Updated 4 years ago
- A Maya deformer that inverts a shape of a topologically symmetrical mesh preserving vertices indices. Originally it was created for gener…☆19Updated 5 years ago
- Joel Stutz's excellent nCloth reference, revived! https://mottosso.github.io/ncloth-reference☆24Updated 7 years ago
- SRT RBF Node for Maya 2020☆28Updated 2 years ago