A rusty networking library for games.
☆15Oct 15, 2023Updated 2 years ago
Alternatives and similar repositories for carrier-pigeon
Users that are interested in carrier-pigeon are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- The bevy plugin for carrier-pigeon.☆16Jul 29, 2024Updated 2 years ago
- A plugin for effortless mouse tracking in the bevy game engine.☆27Feb 24, 2024Updated 2 years ago
- ☆12May 2, 2022Updated 4 years ago
- Vello graphics in Bevy.☆14Jul 21, 2026Updated 3 weeks ago
- full-viewport plugin for bevy on the web☆21Apr 14, 2023Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Utilities for creating strictly ordered execution graphs of systems for the Bevy game engine.☆22Feb 23, 2024Updated 2 years ago
- ☆26Apr 15, 2024Updated 2 years ago
- An event based networking library for Bevy☆54Jul 20, 2024Updated 2 years ago
- .CUR and .ANI cursor file support for Bevy☆16Updated this week
- A web server integration for the Bevy game engine that allows you to easily append a webserver to Bevy☆16Oct 14, 2025Updated 10 months ago
- A Wwise Bevy integration☆12Nov 17, 2022Updated 3 years ago
- A spectator camera plugin for the Bevy game engine (https://bevyengine.org).☆23May 5, 2025Updated last year
- A plugin for bevy that allows you to easily load config files☆17Sep 4, 2024Updated last year
- Write systems as pure functions.☆19Aug 8, 2026Updated last week
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- An experimental, status effects-as-entities system for Bevy.☆19Jun 23, 2026Updated last month
- Easy automatic database syncing from your bevy app for persistence☆21Nov 17, 2025Updated 9 months ago
- Bevy Meshem is a Rust crate designed to provide meshing algorithms for voxel grids, enabling you to create cohesive 3D mesh structures fr…☆75Aug 7, 2026Updated last week
- A plugin for the Bevy game engine that adds camera shake to cameras.☆25May 9, 2025Updated last year
- Scroller plugin for Bevy☆32Jul 31, 2025Updated last year
- Generic Model/View framework designed for Bevy and Moonshine save system.☆20Jun 21, 2026Updated last month
- Unofficial plugin for generating bounding boxes in Bevy☆23Dec 7, 2021Updated 4 years ago
- FBX loader for the Bevy game engine☆18Jul 20, 2026Updated 3 weeks ago
- Mass properties for Bevy's geometric primitives.☆27Jun 20, 2026Updated last month
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A home for experiments for muddle.run☆26May 26, 2023Updated 3 years ago
- Bevy plugin for easy-to-use portals☆22Dec 20, 2025Updated 7 months ago
- A web server integration for the Bevy game engine that allows you to easily append a webserver to Bevy☆27Apr 29, 2025Updated last year
- A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.☆28Jun 22, 2026Updated last month
- Simple Bevy math functions to calculate projectile launch angles to hit a specific target☆30Jul 5, 2026Updated last month
- ☆13Jul 4, 2024Updated 2 years ago
- Compiler (with intermediate representation and x64 code generator)☆15Jul 20, 2021Updated 5 years ago
- ergonomic Bevy-native reactivity powered by FRP signals☆24Jul 29, 2026Updated 2 weeks ago
- An atomic save/load system for Bevy Game Engine.☆18Mar 13, 2023Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Window Manager☆20Mar 4, 2024Updated 2 years ago
- Filter by enum variant in Bevy queries☆26Feb 26, 2024Updated 2 years ago
- Crate that allows querying components by value in the Bevy game engine.☆43Jun 19, 2026Updated last month
- Experimental extensions to bevy's parallax mapping shader☆20Mar 6, 2023Updated 3 years ago
- Reference implementation of netcode.io☆45Jun 12, 2020Updated 6 years ago
- an extension for vscode to evaluate extend script in photoshop☆11Nov 10, 2017Updated 8 years ago
- Rudimentary animation state machine system for Bevy Engine☆25Feb 17, 2024Updated 2 years ago