Mikeware / GoDotNet.BlankTemplateLinks
A simple dotnet template setup to create a C# based project for Godot 4.x.
☆14Updated last year
Alternatives and similar repositories for GoDotNet.BlankTemplate
Users that are interested in GoDotNet.BlankTemplate are comparing it to the libraries listed below
Sorting:
- A collection of power-ups for your C# Godot game scripts that work with the SuperNodes source generator.☆17Updated last year
- Easy to use serializable models with AOT compilation support and System.Text.Json compatibility.☆59Updated last week
- Debugger and utilities for working with Godot C# projects in VSCode☆158Updated 3 weeks ago
- Godot☆25Updated last year
- Supercharge your Godot nodes with power-ups and third party source generators.☆58Updated last year
- Demo C# project for Godot 4 web exports☆30Updated 2 months ago
- Create mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.☆47Updated 3 weeks ago
- Hello world project for Murder Engine.☆61Updated 4 months ago
- A inventory system being made in Godot 4 C# for future games☆31Updated 9 months ago
- C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, a…☆16Updated this week
- A .NET template for quickly creating a C# nuget package for use with Godot 4.☆40Updated this week
- A code first game development framework written in C# using dot net core 5☆15Updated last year
- Thirdperson controller made in the .NET version of Godot 4.0 with C#☆12Updated last year
- Simple ASP.NET Core SignalR Server with Godot-mono SignalR Client☆23Updated 4 years ago
- This repository contains all the official samples of Evergine.☆130Updated 4 months ago
- Communication with Godot from Microsoft Blazor☆13Updated 10 months ago
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆13Updated 6 months ago
- Lua style coroutines for C# with Unity style waiting☆32Updated last year
- A C# abstraction on top of Godot's input events that makes life just a little bit easier☆10Updated 7 years ago
- SimpleGOAP is a lightweight C# implementation of goal oriented action planning.☆29Updated 3 years ago
- Completely free, open-source, cross-platform, and blazingly fast asynchronous engine for creating modern games and apps☆26Updated last year
- Opinionated Godot logging interface and console implementation for C#☆20Updated 5 months ago
- WIP C# game engine using Entity Component System design☆11Updated 3 years ago
- Automatic C# bindings generator for GDExtension classes (Godot 4.4+)☆40Updated last month
- A template used for quickly setting up new Godot 4 C# games.☆125Updated this week
- Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).☆51Updated 9 months ago
- Dynamic array-like octree written in C#☆13Updated last month
- Awesome resources for the fully open source Stride game engine.☆157Updated 9 months ago
- Lightweight collections, utilities, and general interface types to help make maintainable code.☆35Updated last week
- Focus Game Engine. This is Stride/Xenko fast-tracked for Phr00t's Software games. Improvements over the original Focus on Vulkan support,…☆103Updated 4 months ago