mellinoe / geLinks
A general-purpose 3D game engine with editor, built with .NET Core
☆320Updated 5 years ago
Alternatives and similar repositories for ge
Users that are interested in ge are comparing it to the libraries listed below
Sorting:
- Repository containing the game assets and code for Crazy Core☆382Updated 7 years ago
- C# bindings for the bgfx graphics library☆169Updated 4 years ago
- Vulkan 1.0 graphics and compute API bindings for .NET Standard☆167Updated 5 years ago
- Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,☆513Updated 5 years ago
- Open source .NET binding for the Vulkan API☆536Updated 4 years ago
- Low-level Vulkan bindings for .NET.☆189Updated 2 years ago
- The Ultraviolet Framework is a .NET game development framework written in C#.☆550Updated 2 years ago
- OpenGL 4 Bindings (partially based on OpenTK) for C#☆232Updated 3 years ago
- Sample projects for Veldrid☆125Updated 3 years ago
- This project has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆180Updated 7 years ago
- A C# ray tracer, capable of running on both the CPU and GPU.☆207Updated 3 years ago
- C# Bindings for the Vulkan API & SPIR-V☆155Updated 3 years ago
- Modern OpenGL bindings for C#.☆612Updated last month
- DigitalRune Engine - .NET libraries for developing 3D games with XNA and MonoGame☆283Updated 9 years ago
- Cross-platform FreeType bindings for .NET - Need maintainer☆310Updated 4 years ago
- A Modern OpenGL Font Rendering Library for OpenTK☆82Updated 4 years ago
- Complete, cross-platform, managed wrapper around the GLFW library for creating native windows with an OpenGL context.☆238Updated 4 years ago
- C# port of the famous C framework☆68Updated 6 years ago
- Code to integrate with the Urho3D engine☆466Updated 3 years ago
- Mercury Particle Engine☆84Updated 10 years ago
- An open-source, cross-platform gaming library for C# with bindings for OpenGL, OpenAL, and GLFW.☆136Updated 8 years ago
- .NET wrapper for the Bullet physics library using Platform Invoke☆161Updated 6 months ago
- .NET wrapper for the Bullet physics library☆301Updated 10 months ago
- Artemis Entity System Framework ported to C#☆350Updated 5 years ago
- C# bindings for https://www.khronos.org/vulkan/☆81Updated 7 years ago
- Optimized math for games, based on XNA APIs☆102Updated 4 years ago
- A 2D path and shape drawing library for MonoGame and XNA.☆96Updated 5 years ago
- ObjectTK is an abstraction layer on top of OpenTK to provide OpenGL features in an object-oriented and type-safe manner with modern C#-st…☆73Updated 3 years ago
- One framework for creating powerful cross-platform games.☆53Updated last week
- Shader Editor for MonoGame's Effects☆86Updated 6 years ago