Miaosheng1 / EVolSplatLinks
official code of CVPR2025 Evolsplat
☆48Updated last month
Alternatives and similar repositories for EVolSplat
Users that are interested in EVolSplat are comparing it to the libraries listed below
Sorting:
- Implementation of the project: SceneSplat - Gaussian Splatting-based Scene Understanding with Vision-Language Pretraining☆51Updated this week
- [ECCV '24] VEGS: View-Extrapolation of Urban Scenes in 3D Gaussian Splatting using Learned Priors☆120Updated last year
- [ECCV2024] Official implementation of PFGS: High Fidelity Point Cloud Rendering via Feature Splatting, feel free to render your colorful …☆37Updated 7 months ago
- This repository contains the code for the paper [HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting](https://g…☆50Updated 7 months ago
- [arXiv'24] GAGS: Granularity-Aware 3D Feature Distillation for Gaussian Splatting☆45Updated last month
- Code Release for CVPR 2025, "Rethinking End-to-End 2D to 3D Scene Segmentation in Gaussian Splatting"☆48Updated 3 months ago
- ☆31Updated 7 months ago
- [NeurIPS2024] The official pytorch implementation of DC-Gaussian☆73Updated 7 months ago
- CoSurfGS: Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction☆64Updated 6 months ago
- Official PyTorch implementation of the paper ‘CLIP-GS: CLIP-Informed Gaussian Splatting for Real-time and View-consistent 3D Semantic Und…☆50Updated last year
- [Preprint] SADG: Segment Any Dynamic Gaussian Without Object Trackers☆45Updated 2 months ago
- official code of "MuDG: Taming Multi-modal Diffusion with Gaussian Splatting for Urban Scene Reconstruction"☆70Updated 3 months ago
- Localized Gaussian Point Management☆68Updated last month
- Revisiting Depth Representations for Feed-Forward 3D Gaussian Splatting☆112Updated last month
- [Arxiv'24] LangSurf: Language-Embedded Surface Gaussians for 3D Scene Understanding☆32Updated 4 months ago
- [BMVC 2024] Drone-assisted Road Gaussian Splatting with Cross-view Uncertainty☆99Updated 10 months ago
- Official Implementation of Driv3R☆90Updated 7 months ago
- ☆63Updated 7 months ago
- [CVPR 2025] Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenes☆80Updated last week
- ☆53Updated last year
- "VicaSplat: A Single Run is All You Need for 3D Gaussian Splatting and Camera Estimation from Unposed Video Frames"☆79Updated last month
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆54Updated 8 months ago
- ☆107Updated last month
- This is the implementation of RT-GS2☆21Updated 8 months ago
- [ICLR 2025] 3D StreetUnveiler with Semantic-aware 2DGS - a simple baseline☆114Updated 3 weeks ago
- Streaming 3D Reconstruction with Explicit Spatial Pointer Memory☆98Updated last week
- ☆35Updated 6 months ago
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆26Updated this week
- Official implement of VGGT-Long☆31Updated 2 weeks ago
- GVKF: Gaussian Voxel Kernel Functions for Highly Efficient Surface Reconstruction in Open Scenes☆47Updated 6 months ago