MerlinVR / Unity-MSDF-FontsLinks
Basic tool to convert Unity fonts to use Multichannel Signed Distance Field fonts
☆82Updated 5 years ago
Alternatives and similar repositories for Unity-MSDF-Fonts
Users that are interested in Unity-MSDF-Fonts are comparing it to the libraries listed below
Sorting:
- My adventures into improving Box Projected Specular Reflections!☆39Updated 8 months ago
- Keyframe Reduction for Unity AnimationClip☆70Updated last year
- A complete reimplementation of the mesh combination and generation process done by static batching. Spatially sorts renderers in each com…☆51Updated last month
- Patch shaders in AssetBundles to support Single Pass Stereo Instancing☆20Updated 3 years ago
- Fur generator for Unity.☆61Updated 4 years ago
- ☆23Updated last month
- A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based …☆33Updated 3 years ago
- Drop in replacement for the default Unity event editor drawer that allows listener reordering☆112Updated 3 years ago
- ☆56Updated 3 years ago
- Tools and tweaks for working with global illumination in Unity☆23Updated 11 months ago
- A gpu-based deformation system for mapping penetrators along orifice paths.☆111Updated last year
- ☆18Updated 6 years ago
- ☆23Updated 4 years ago
- Unity Terrain Shader with Height Blending and more features☆116Updated 4 years ago
- ☆16Updated last year
- An open source Unity asset for generating curve-based meshes, such as fairy lights, garlands, wires and more☆27Updated 8 months ago
- Mesh preview project repo☆40Updated 5 years ago
- SkinnedMeshRendererで同じマテリアルを参照しているサブメッシュをまとめるUnityエディタ拡張☆11Updated 6 years ago
- GeneLit is an alternative to standard shader for Unity built-in pipeline.☆47Updated 2 months ago
- A GitHub Action that create unitypackage file without Unity Editor Installation.☆72Updated last year
- 3D or 2D Noise Texture Generator for Unity3D☆37Updated 4 years ago
- ACLS (older 1.0). Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standar…☆33Updated last year
- A Unity script which transforms the histogram of textures to be gaussian for the purpose of variance-preserving blending as described by …☆31Updated 3 years ago
- Surface shaders with flipbook / spritesheet animation functionality☆52Updated 8 years ago
- Skinned Mesh Combiner Tools☆41Updated last year
- A (Designed for foliage) Billboard Generator☆53Updated 3 years ago
- Lighting library for toon shaders☆60Updated 3 years ago
- Unity library to make shader inspector creation easier☆18Updated last year
- billboard imposter baking for Unity☆53Updated 7 years ago
- A vertical billboard shader for Unity☆17Updated last year