MerlinVR / Unity-MSDF-FontsLinks
Basic tool to convert Unity fonts to use Multichannel Signed Distance Field fonts
☆78Updated 5 years ago
Alternatives and similar repositories for Unity-MSDF-Fonts
Users that are interested in Unity-MSDF-Fonts are comparing it to the libraries listed below
Sorting:
- My adventures into improving Box Projected Specular Reflections!☆34Updated 4 months ago
- Keyframe Reduction for Unity AnimationClip☆63Updated 9 months ago
- ☆22Updated 4 months ago
- Patch shaders in AssetBundles to support Single Pass Stereo Instancing☆20Updated 2 years ago
- Drop in replacement for the default Unity event editor drawer that allows listener reordering☆111Updated 2 years ago
- ☆56Updated 2 years ago
- Lighting library for toon shaders☆58Updated 3 years ago
- A complete reimplementation of the mesh combination and generation process done by static batching. Spatially sorts renderers in each com…☆51Updated last month
- Fur generator for Unity.☆59Updated 3 years ago
- A GitHub Action that create unitypackage file without Unity Editor Installation.☆71Updated last year
- 3D or 2D Noise Texture Generator for Unity3D☆34Updated 4 years ago
- An open source Unity asset for generating curve-based meshes, such as fairy lights, garlands, wires and more☆17Updated 4 months ago
- A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based …☆33Updated 2 years ago
- GeneLit is an alternative to standard shader for Unity built-in pipeline.☆46Updated last week
- Packaged version of apkd's fix for Unity's abysmal static batching sorting☆19Updated 2 years ago
- SkinnedMeshRendererで同じマテリアルを参照しているサブメッシュをまとめるUnityエディタ拡張☆11Updated 6 years ago
- ☆23Updated 4 years ago
- ☆18Updated 5 years ago
- A node shader editor for Toon and PBR shaders☆67Updated this week
- Unity Editor extension for exporting consistent revisions of unitypackages with custom configurations☆20Updated last year
- Surface shaders with flipbook / spritesheet animation functionality☆52Updated 7 years ago
- Unity Terrain Shader with Height Blending and more features☆112Updated 4 years ago
- Implementation of an impostor technique for VR rendering, based on the paper "Impostor-based Rendering Acceleration for Virtual, Augmente…☆26Updated last year
- A simple plugin for unity,to paint vertex color☆22Updated 4 years ago
- UnityChanToonShaderVer2 with VerticalDissolve☆37Updated 7 months ago
- Better lightmap packing for Unity☆34Updated 8 months ago
- Templates for shaders with lighting, built for Unity.☆21Updated 3 years ago
- TimelineBindingResolver(TBR) component is designed for use in VRChat production and stores references for bindings attached to the Playab…☆20Updated 4 months ago
- World of Warcraft inspired Volumetrics that hold up well in VR with small cost to performance. (You have to not be dumb when placing it t…☆87Updated 4 years ago
- A gpu-based deformation system for mapping penetrators along orifice paths.☆111Updated 11 months ago