U3DC / unity-libre-fractureLinks
☆28Updated 4 years ago
Alternatives and similar repositories for unity-libre-fracture
Users that are interested in unity-libre-fracture are comparing it to the libraries listed below
Sorting:
- Medieval Town Generator for Unity☆40Updated 4 years ago
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Updated 6 years ago
- ☆56Updated last year
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆15Updated 2 years ago
- Implements Material Instance capabilities like in Unreal Engine 4☆24Updated 4 years ago
- Minimalist simplex library☆48Updated 3 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- Control Unity Post-Process Effects with Timeline☆25Updated 7 years ago
- Ambient lighting probe sampling☆50Updated 5 years ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆55Updated 5 months ago
- Jobs-based line rendering for Unity 2020.2+☆27Updated 4 years ago
- Height Based 2 color gradient shaders for Unity☆28Updated 3 years ago
- Perform a raycast against one or more meshes.☆29Updated 7 years ago
- Unity - dual contour (w/o QEF) octree renderer for point cloud data☆25Updated 6 years ago
- World generator made in Unity☆55Updated 3 years ago
- ☆34Updated 2 years ago
- L-System implementation in Unity3d for procedurally generated trees☆27Updated 5 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆15Updated 6 years ago
- Open source version of my convex collider creation tool originally sold on the Unity Asset Store.☆46Updated 5 years ago
- This package creates a mesh for volumetric lighting using a render feature☆15Updated 3 years ago
- Library of procedural generation code for use in Unity☆61Updated 7 months ago
- A simple generic solution for pathfinding in Unity that works with jobs and burst.☆22Updated 5 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 7 years ago
- A simple component that bakes ragdolls once all rigidbodies fall asleep☆19Updated 5 years ago
- ☆18Updated last year
- A shader effect for real time animated aura around objects such as swords using shaders☆36Updated 3 years ago
- A tool that generates custom editors in Unity☆23Updated 6 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- An example of Stencil Portal in Unity☆40Updated 4 years ago
- View Cone, Field of View, Sight Cone - done with custom Shadow Mapping in Unity HDRP☆39Updated 9 months ago