U3DC / unity-libre-fractureLinks
☆27Updated 4 years ago
Alternatives and similar repositories for unity-libre-fracture
Users that are interested in unity-libre-fracture are comparing it to the libraries listed below
Sorting:
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆15Updated 2 years ago
- Medieval Town Generator for Unity☆40Updated 4 years ago
- Minimalist simplex library☆48Updated 3 years ago
- Height Based 2 color gradient shaders for Unity☆29Updated 3 years ago
- Library of procedural generation code for use in Unity☆59Updated 6 months ago
- ☆56Updated last year
- Core utilities for Unity3D☆16Updated 7 months ago
- Control Unity Post-Process Effects with Timeline☆25Updated 6 years ago
- Jobs-based line rendering for Unity 2020.2+☆27Updated 4 years ago
- Try and compare movement types in Unity☆28Updated 6 years ago
- Unity SDF generator for 2D images☆19Updated 3 years ago
- A raymarching engine for Unity☆52Updated last year
- A Unity Package for high performance dynamic mesh generation of 2D and 3D shapes with rounded edges/corners.☆45Updated last year
- Vertex shader that creates a bounce effect in geometry.☆24Updated last year
- http://wiki.unity3d.com/index.php/MirrorReflection4 modified to support to unity default Quad.☆20Updated 6 years ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆55Updated 5 months ago
- A Unity System to Implement Multiple GUI Themes☆20Updated 5 years ago
- Some game mechanic implementation in Unity.☆25Updated 4 years ago
- L-System implementation in Unity3d for procedurally generated trees☆27Updated 5 years ago
- Perform a raycast against one or more meshes.☆29Updated 7 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 7 years ago
- Unity - dual contour (w/o QEF) octree renderer for point cloud data☆25Updated 6 years ago
- A tool that generates custom editors in Unity☆23Updated 6 years ago
- 🌪️🌀 An animation system for tweening object properties in Unity.☆35Updated this week
- A simple generic solution for pathfinding in Unity that works with jobs and burst.☆22Updated 5 years ago
- A shader effect for real time animated aura around objects such as swords using shaders☆36Updated 3 years ago
- Just some easy gizmos to draw ui rulers to help implement ui☆24Updated 2 years ago
- Game Options Elements for Unity Games☆31Updated 4 years ago
- Processing-like API for Unity. Built on top of the Shapes vector graphics library☆30Updated last year