5argon / ECS.HybridTextMesh
Use Transform systems and Hybrid Renderer to render pre-generated meshes of glyphs.
☆29Updated 4 years ago
Alternatives and similar repositories for ECS.HybridTextMesh:
Users that are interested in ECS.HybridTextMesh are comparing it to the libraries listed below
- Burst Compatible Linq Implementations☆23Updated 5 months ago
- An easy to extend version of Unity's default lit URP shader based on some simple macros.☆22Updated last month
- BURST compatible collections, math and utility functions☆21Updated last year
- Simple Octree for Unity with Job System☆26Updated 3 years ago
- Command based scriptable build pipeline for Unity 3D☆49Updated last week
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆40Updated 5 years ago
- Line renderer for DOTS tech stack.☆30Updated last year
- Unity editor extension for easily embedding UPM packages in your project☆29Updated 4 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated last year
- How to call managed functions (like Thread.Sleep) from Burst☆27Updated last year
- Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD☆34Updated 2 years ago
- A simple mesh data viewer for Unity.☆22Updated 3 years ago
- Extending DOTS☆60Updated 3 years ago
- Automatically setup Camera viewports from RectTransforms in Unity☆37Updated last year
- View Cone, Field of View, Sight Cone - done with custom Shadow Mapping in Unity HDRP☆35Updated last year
- Set material properties right from component for Unity.☆45Updated last year
- A Unity package that includes a outline render feature for Unity 6 URP and rendergraph. Integrated with URP volume system. Perfect for fa…☆27Updated last month
- Set of gizmos utilities for Unity☆42Updated 5 years ago
- Collection of various Unity Utility classes/functions☆33Updated last year
- Package distribution template for Unity.☆65Updated 4 years ago
- Customizable toolbar available in the Unity editor.☆35Updated 6 years ago
- Simple tweening for any data, akin to AnimationCurve & Gradient☆36Updated 2 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 3 years ago
- Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand …☆47Updated 3 years ago
- Tool for analyzing materials and shaders used in scenes☆15Updated last year
- General Utilities for Unity☆30Updated 9 months ago
- Oyster is a package generator for Unity Package Manager (UPM). It generates a best standards Unity package with automated deployments via…☆27Updated last year
- 🥎 An example of fluorescence shader in URP.☆32Updated 4 years ago