synlogic / Syns-Unity-Shaders
A set of fun/useful shaders for use in VRChat and Unity itself.
☆60Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for Syns-Unity-Shaders
- ☆33Updated last year
- Okano's Unity Shaders. Big mishmash of reworked, original, and mixed shaders.☆42Updated 5 years ago
- Interactable shader-based particle system for VRChat/Unity☆74Updated 5 years ago
- Using Grab Passes for VRChat☆53Updated 5 years ago
- World of Warcraft inspired Volumetrics that hold up well in VR with small cost to performance. (You have to not be dumb when placing it t…☆83Updated 4 years ago
- A useful tool for quickly setting up and manipulating dynamic bones for Unity characters☆65Updated 5 years ago
- A physically accurate screen shader, that displays the screen as subpixels.☆32Updated last year
- A script that handles converting Bakery RNM and SH directional lightmap bindings into a format that VRChat can process☆90Updated 5 years ago
- 🕒 Show the current time where you live on an analogue clock in VRChat.☆31Updated 6 years ago
- Collection of Unity shaders, scripts and prefabs oriented for usage in VRChat☆50Updated last year
- Modification of the Unity builtin UI shader that fixes the edges of quads being visible on text characters☆21Updated 5 years ago
- General Unity Shader Inspector/Editor with focus on vrchat☆114Updated this week
- An Inventory system that is easy to set up for your avatars, using emotes.☆70Updated 6 years ago
- A Unity3D tool to remove potentially unused shader keywords from VRChat Avatars!☆16Updated 5 years ago
- VRChat related prefabs, notes, resources.☆45Updated 2 years ago
- VRChat avatar profiler plugin.☆13Updated 6 years ago
- A collection of assets and tools that I used to distribute through Patreon exclusively. As my time on patreon has come to an end, I am re…☆29Updated 3 years ago
- Xiexe and Scruffy bone your avatars.☆18Updated 3 years ago
- A Unity Standard Shader hack centered around VRChat compatibility・VRChatとの互換性のUnityStandardShaderモッド。☆21Updated 3 years ago
- Allows two avatars to be holding hands, designed for dancing. A very simplistic IK system is reprogrammed within the shader code.☆72Updated 4 years ago
- An InStation pad that relys on Final IK to disable Fullbody tracking for dance animations☆16Updated 5 years ago
- The shaders I use for all of my environments within VRChat☆11Updated 4 years ago
- An open-source stereo-correct screen-space shader for Unity, mainly intended for usage in animations and games such as VRChat.☆64Updated last year
- A simple prefab to allow users to move fast like Sonic or go super slow like Neo☆8Updated 5 years ago
- Feature rich Unity Editor tool to help streamline the process of changing the paths of animations☆132Updated 2 months ago
- A toon shader with standard elements for vrchat☆28Updated 2 years ago
- Implemented with a simple min-max tree of two depth☆48Updated 3 years ago
- Vilar's Shaders for VRChat☆73Updated 3 years ago