⚔ A repo which employs a number of useful libraries I found across the net along with some custom-written Python and MAXScript to facilitate batch export of Nintendo SBFRES compressed files to FBX files (for use in Unity, for instance). DISCLAIMER: I do not condone the unauthorized replication of files provided by employing this script!
☆78Jan 13, 2019Updated 7 years ago
Alternatives and similar repositories for BotW-SBFRES-to-FBX
Users that are interested in BotW-SBFRES-to-FBX are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- The Legend of Zelda: Breath of the Wild - Editor☆39May 4, 2017Updated 9 years ago
- Open Source Editor of Smash 4 Filetypes☆153May 26, 2026Updated last month
- A tool for extracting/injecting textures.☆38Dec 18, 2018Updated 7 years ago
- Zelda : Breath of the Wild modding tool - Unpack, Build, Decode, and Encode☆77Mar 28, 2023Updated 3 years ago
- Maxscripts for Unity3D workflows☆15Apr 2, 2016Updated 10 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A tool to export operators/weapons from CoD: MW/WZ for use in renders/modding.☆30May 4, 2022Updated 4 years ago
- Open Source Editor of Smash 4 Filetypes☆24Oct 8, 2018Updated 7 years ago
- The Legend of Zelda: Breath of the Wild - Modding Documentation and Tools☆76Jul 1, 2018Updated 8 years ago
- Editor for common BOTW file formats☆41Jul 7, 2023Updated 2 years ago
- A tool to view Switch BFRES models, animations, and textures.☆51May 7, 2018Updated 8 years ago
- A simple C++ COLLADA parser and OpenGL viewer, DevIL texture loading with a test QT interface.☆10Jul 22, 2012Updated 13 years ago
- ☆10Aug 29, 2018Updated 7 years ago
- Layered Skybox using domes for Unity/ASE☆11May 16, 2020Updated 6 years ago
- 3ds max ToTex, Texture Baking Tool, maxscript☆24Mar 13, 2016Updated 10 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A mod building tool for The Legend of Zelda: Breath of the Wild☆20Apr 23, 2026Updated 2 months ago
- Partial extractor for files from Nintendo/WiiU .bfres files used in Pikmin, Wind Waker, Mario Kart and more.☆33Mar 3, 2022Updated 4 years ago
- ☆31Mar 27, 2025Updated last year
- Convert pixel art to SVG vector image☆16Nov 5, 2018Updated 7 years ago
- Simple foliage renderer☆16Sep 3, 2015Updated 10 years ago
- Set of tools to generate procedural terrain, edit them, and add details like rocks, water and plants.☆15Aug 28, 2016Updated 9 years ago
- A tool to edit many video game file formats☆1,183Jun 3, 2026Updated 3 weeks ago
- 个人的shader练习☆30Jan 31, 2024Updated 2 years ago
- 收集一些工作流 工具流☆16May 29, 2019Updated 7 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆15Nov 30, 2022Updated 3 years ago
- research on Non-Photorealistic Rendering(NPR)☆17Mar 16, 2019Updated 7 years ago
- Tool for ripping assets from Engine resource files☆18Sep 20, 2018Updated 7 years ago
- A tool for extracting/injecting layout images.☆10May 24, 2017Updated 9 years ago
- This includes the files needed to upgrade a vegetation shader to the instanced indirect implementation of Vegetation Studio☆32Oct 25, 2018Updated 7 years ago
- 一个基于UGUI的UI管理框架☆11Sep 4, 2025Updated 9 months ago
- 3DS Max Vertex Normal Editing Plugin☆38May 27, 2017Updated 9 years ago
- WebGL rendering of the height maps from the Legend of Zelda: Breath of the Wild☆30Dec 3, 2019Updated 6 years ago
- A Unity texture helper.☆20May 17, 2018Updated 8 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Simple tool for decompressiing .zs files from TotK☆100Sep 30, 2025Updated 9 months ago
- BFRES "Embedded Files" Extractor☆11Aug 19, 2017Updated 8 years ago
- Dungeon Generation using a BSP Tree in Unity☆25May 27, 2013Updated 13 years ago
- On-console network traffic dumper for the Wii U☆18Oct 7, 2023Updated 2 years ago
- Implement Marschner Shading Model In Unity☆148May 6, 2020Updated 6 years ago
- Unreal Engine 4 procedural voxel terrian (referred Transvoxel Algorithms)☆13Feb 17, 2022Updated 4 years ago
- Reactive Visual Scripting Behavior Tree Tool for Unity 2018.x+☆36Jul 28, 2020Updated 5 years ago