Standalone version of KlayGE's DXBC2GLSL
☆37Jan 11, 2020Updated 6 years ago
Alternatives and similar repositories for DXBC2GLSL-Standalone
Users that are interested in DXBC2GLSL-Standalone are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- easy to read hlsl asm shader code. parse dxbc text and export hlsl like for read☆322Feb 23, 2026Updated 8 months ago
- HLSL Decompiler forked from 3Dmigoto☆105Jan 22, 2026Updated 9 months ago
- DXIL Decompile tools, can be used by renderdoc dxil shader analyze☆46Sep 25, 2023Updated 3 years ago
- 批量替换shader工具☆20Mar 20, 2024Updated 2 years ago
- HLSL Decompiler forked from 3Dmigoto☆376Dec 24, 2025Updated 10 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- renderdoc python extension for exporting FBX file☆280May 16, 2024Updated 2 years ago
- LookdevCalibration☆14Dec 10, 2020Updated 5 years ago
- Support for Android Notch (Cutout) in Unity 2017.4 and earlier☆13Jun 21, 2019Updated 7 years ago
- For Unity3D: Delaunay algorithm .☆11Sep 26, 2019Updated 7 years ago
- DEPRECATED. DXBC to DXIL (HLSL Bytecode to LLVM IR) using internal APIs.☆24Mar 16, 2020Updated 6 years ago
- ☆18May 6, 2024Updated 2 years ago
- RenderDoc soco's edit version base 1.46☆14Oct 15, 2026Updated 2 weeks ago
- Comparison of different triangulation libraries in Three.js☆15Aug 15, 2017Updated 9 years ago
- Convert curves to Texture☆40Oct 20, 2022Updated 4 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- 在Unity引擎中将模型(FBX格式)的硬边法线平滑化,将平滑化后的法线(经八面体压缩算法转换为Vector2)保存在模型UV中,并输出为新的FBX模型文件。☆38Nov 1, 2024Updated 2 years ago
- Shaders,Demos,and so on☆300Sep 15, 2021Updated 5 years ago
- Demo of PBR shader implement in Unity & MERL BRDF rendering.☆19Apr 16, 2019Updated 7 years ago
- ☆30Dec 18, 2021Updated 4 years ago
- Powerful .NET library for benchmarking☆10Aug 6, 2020Updated 6 years ago
- The most powerful Unreal Engine Dumper and Editor for UE 4.19 - 5.3 working with DMA☆20Jun 11, 2025Updated last year
- A fixed demo of splitting & packing of a lightmap☆46Apr 11, 2019Updated 7 years ago
- ☆28Feb 9, 2021Updated 5 years ago
- Simple HD RP project to showcase new Lit master node.☆73May 31, 2019Updated 7 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Unity Multiplayer 多人在线☆12Mar 6, 2023Updated 3 years ago
- Renderdoc Texture Exporter☆68Apr 2, 2026Updated 7 months ago
- Grass and Trees in bigword☆69Aug 2, 2021Updated 5 years ago
- Store your own data with Unity assets: metadata classes edited in the inspector and found again from the asset in the editor and at runti…☆16Oct 26, 2026Updated last week
- Shader Examples☆25Feb 7, 2019Updated 7 years ago
- Simple and fast gpu skinning in unity.☆22May 16, 2020Updated 6 years ago
- Test some fast math functions☆30Apr 14, 2020Updated 6 years ago
- ☆11Sep 26, 2019Updated 7 years ago
- Homemade Substance Material (Sbsar) Viewer for Unity3D☆21Nov 7, 2021Updated 4 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Sub Surface Scattering Approximation Shader for Unity 3D☆91May 1, 2015Updated 11 years ago
- UE4 Math SDF☆22Apr 19, 2022Updated 4 years ago
- UV预览工具☆63Jul 21, 2019Updated 7 years ago
- x86上的玩具OS☆16Sep 5, 2018Updated 8 years ago
- ☆22Feb 2, 2026Updated 9 months ago
- Game made in CGJ2019,using ECS preview33☆16Jul 10, 2019Updated 7 years ago
- Real-time mesh skinning with DDM implemented in Unity☆11Oct 16, 2025Updated last year