MUN1Z / KingNetworkLinks
KingNetwork is an open source library to facilitate the creation and communication of clients and servers via TCP, UDP, WebSocket and RUDP sockets.
☆108Updated 3 years ago
Alternatives and similar repositories for KingNetwork
Users that are interested in KingNetwork are comparing it to the libraries listed below
Sorting:
- NetCoreServer Client implementation for Unity☆95Updated 4 years ago
- Server and client Examples show how ENet-CSharp works with Unity☆20Updated 3 years ago
- Fast-Paced Multiplayer: Sample Code and Live Demo - Gabriel Gambetta's Multiplayer Network Demo in Unity C# as Networked using Lidgren Ne…☆70Updated 7 years ago
- Using ENet-CSharp for a multiplayer setup with a Unity Client and .Net Core Server environment☆53Updated 3 years ago
- Higher level implementation for LiteNetLib (https://github.com/RevenantX/LiteNetLib)☆121Updated this week
- Low-level dotnet network benchmark for UDP socket performance (.NET and Unity compatible)☆86Updated 2 years ago
- a udp game server for .net core☆30Updated 8 years ago
- Netly: Cross-Platform, Multi-Protocol C# Socket Library – Fast, Easy, and Versatile.⚡☆99Updated 3 months ago
- ⚡ Zapnet is a Unity framework for game networking built with Lidgren☆38Updated 2 years ago
- Peer to peer network solution for multiplayer games.☆153Updated 2 years ago
- dotnet 6 port of the C++ recastnavigation library.☆69Updated 2 years ago
- Unity Mirror Transport, using relay server☆10Updated 5 years ago
- BehaviorLibrary is a framework for creating behavior trees for game AI. It is free to use, modify, and redestribute as covered under the …☆58Updated 12 years ago
- An example on how to create a FPS game with Darkrift 2☆66Updated 2 years ago
- Rough draft of a multiplayer lockstep model for Unity, networked thanks to the LiteNetLib library.☆31Updated 7 years ago
- Very simple, lightweight Entity Component System platform based on archetype architecture☆28Updated 11 months ago
- Event based C++ MMO server for Unity3D (Demo)☆28Updated 5 years ago
- A lovely .NET Code Generator☆38Updated 2 years ago
- [DISCONTINUED] A high level API for making networked games in Unity, utilizes https://github.com/RevenantX/LiteNetLib☆98Updated 3 years ago
- An example Unity project containing demos for ShapeMath2D.☆13Updated 3 years ago
- SpeedDate Masterserver: Connecting Players☆24Updated last year
- C# ENet Wrapper☆70Updated 9 years ago
- A networking framework based STRIDE and ET☆23Updated 2 years ago
- Server platform for games, which includes router, matchmakers and game servers☆15Updated 4 months ago
- This repository is a modular implementation of any-angle pathfinding in C#.☆28Updated 4 years ago
- LeoEcsLite - Lightweight C# Entity Component System framework☆57Updated 3 years ago
- Examples for the deVoid UI Framework☆58Updated 6 years ago
- ☆62Updated last week
- This is just a test project to understand how to create a deterministic lockstep framework for a simplified RTS☆24Updated 9 years ago
- 2D Brawler built in Unity C#☆29Updated 9 years ago