sam2 / NetCoreGameServer
a udp game server for .net core
☆31Updated 7 years ago
Alternatives and similar repositories for NetCoreGameServer:
Users that are interested in NetCoreGameServer are comparing it to the libraries listed below
- ☆31Updated 7 years ago
- A DSL for macro expansion ,in order to help framework develop☆27Updated 5 years ago
- DragDrop components based on UGUI☆53Updated 2 years ago
- 基于Unity的NGUI插件扩展的一套GUI系统,提供更简洁的界面创建、加载、销毁等操作,包含多种界面管理功能☆30Updated 7 years ago
- Protobuf-net for ILRuntime☆13Updated 7 years ago
- jsb+bridge.net☆34Updated 7 years ago
- Unity重写的动作系统,格斗游戏的实现. [该版本较早,不维护]☆86Updated 3 years ago
- C#写的AOI模拟程序,十字链表版本☆22Updated 3 years ago
- 挂机游戏☆30Updated 2 years ago
- This is just a test project to understand how to create a deterministic lockstep framework for a simplified RTS☆23Updated 8 years ago
- CosmosEngine是一款轻量级的服务器框架,提供高速可靠UDP传输协议。支持网络多通道、服务器间RPC大数据流传输通讯,非常容易改 成分布式服务器。本框架长期维护更新,LTS。☆68Updated 10 months ago
- KCP - A Fast and Reliable ARQ Protocol, BigEndian and LittleEndian support ,now i create a kcp socket client using in unity3d project te…☆43Updated 6 years ago
- Protobuf 3.0,精简的C#代码生成,支持repeated,map,不支持rpc .Net 2.0语法,支持Unity3D,ILRuntime☆24Updated 6 years ago
- Collisions in 3D and maths exercises pertaining to it☆36Updated 8 years ago
- ECS回放系统演示demo☆59Updated 7 years ago
- Lockstep ECS demo☆44Updated 2 years ago
- IPv6-only networking integration using Lidgren on Unity4☆19Updated 3 years ago
- Unity节点编辑器☆25Updated 6 years ago
- 学习Photon TrueSync☆43Updated 7 years ago
- Based on component to manage project's core logic and module used in unity3d☆23Updated 5 years ago
- Visual story/dialog editor for my long-term game project.☆31Updated 4 years ago
- 基于ET6.0的分布式游戏服务器☆62Updated 4 years ago
- Split egametang network module. egametang: https://github.com/egametang/Egametang☆9Updated 7 years ago
- kcp的.net移植,基于kcp和kcp-csharp项目☆15Updated 8 years ago
- 基于Unity和NPOI的excel配置档导出工具☆21Updated 4 years ago