sam2 / NetCoreGameServerLinks
a udp game server for .net core
☆31Updated 8 years ago
Alternatives and similar repositories for NetCoreGameServer
Users that are interested in NetCoreGameServer are comparing it to the libraries listed below
Sorting:
- 基于Unity的NGUI插件扩展的一套GUI系统,提供更简洁的界面创建、加载、销毁等操作,包含多种界面管理功能☆30Updated 7 years ago
- Protobuf-net for ILRuntime☆13Updated 8 years ago
- ☆31Updated 8 years ago
- BehaviorLibrary is a framework for creating behavior trees for game AI. It is free to use, modify, and redestribute as covered under the …☆59Updated 12 years ago
- ☆32Updated 10 months ago
- A DSL for macro expansion ,in order to help framework develop☆27Updated 6 years ago
- DPhysics (Decompiled)☆17Updated 9 years ago
- jsb+bridge.net☆34Updated 8 years ago
- C#游戏框架Egametang的纯服务器独立版本☆49Updated 3 years ago
- IPv6-only networking integration using Lidgren on Unity4☆19Updated 4 years ago
- This is a c# protobuf project for ILRuntime☆26Updated 8 years ago
- 网络同步移动☆17Updated 8 years ago
- Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.☆18Updated 8 years ago
- A simple network library with C#, use for unity3d☆33Updated 7 years ago
- Collisions in 3D and maths exercises pertaining to it☆38Updated 9 years ago
- KCP - A Fast and Reliable ARQ Protocol, BigEndian and LittleEndian support ,now i create a kcp socket client using in unity3d project te…☆43Updated 6 years ago
- Excel表转换工具☆26Updated 2 years ago
- DragDrop components based on UGUI☆61Updated 3 years ago
- 西瓜(CQuark)是一个简单的C#语法的脚本解析器。可以用于Unity热更新,支持Windows,iOS,Android☆51Updated 7 years ago
- CosmosEngine是一款轻量级的服务器框架,提供高速可靠UDP传输协议。支持网络多通道、服务器间RPC大数据流传输通讯,非常容易改成分布式服务器。本框架长期维护更新,LTS。☆70Updated last year
- CosmosEngine - Elegant Unity3D Game Framework☆21Updated 2 years ago
- 基于注册分发机制的Unity3D的UI消息框架,目的是便于管理消息以及和MonoBehaviour进行解耦。☆19Updated 9 years ago
- ☆25Updated 7 years ago
- Rough draft of a multiplayer lockstep model for Unity, networked thanks to the LiteNetLib library.☆31Updated 7 years ago
- 动态渲染Unity地形网格,记录网格是否是玩家的行走范围,然后导出编辑好的网格用于服务器导航、验证使用☆31Updated 6 years ago
- Wrappers, implementations and editor tools of UnityGameWheels.Core library.☆24Updated 2 years ago
- Entitas-Standalone is a pure C# console app using Entitas☆33Updated 2 years ago
- cocos2dx action 移植到unity☆17Updated 2 years ago
- 🏝 a little framework base on unity and ugui,we use bridges to connect one panel to another panel☆96Updated 6 years ago
- C#写的AOI模拟程序,十字链表版本☆22Updated 3 years ago