XJay18 / NeuMALinks
[NeurIPS 2024] NeuMA: Neural Material Adaptor for Visual Grounding of Intrinsic Dynamics
☆56Updated 3 months ago
Alternatives and similar repositories for NeuMA
Users that are interested in NeuMA are comparing it to the libraries listed below
Sorting:
- [CVPR 2025 Oral] FluidNexus: 3D Fluid Reconstruction and Prediction from a Single Video☆45Updated 2 weeks ago
- Official implementation of "GASP: Gaussian Splatting for Physic-Based Simulations"☆33Updated 2 weeks ago
- Official implementation of Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion☆213Updated last year
- [CVPR 2024] PIE-NeRF🍕: Physics-based Interactive Elastodynamics with NeRF☆59Updated last year
- Physically Compatible 3D Object Modeling from a Single Image☆64Updated 9 months ago
- Gaussian-Informed Continuum for Physical Property Identification and Simulation☆50Updated 11 months ago
- ☆87Updated 5 months ago
- [ECCV 2024] Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians☆112Updated 6 months ago
- [ECCV 2024] Official code for: SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfer☆108Updated 2 months ago
- [ICLR 2025] OmniPhysGS: 3D Constitutive Gaussians for General Physics-based Dynamics Generation☆97Updated 5 months ago
- ☆29Updated last month
- OctGPT: Octree-based Multiscale Autoregressive Models for 3D Shape Generation☆180Updated this week
- [AAAI 2025] DreamPhysics: Learning Physics-Based 3D Dynamics with Video Diffusion Priors☆211Updated last year
- ☆73Updated 5 months ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆177Updated 6 months ago
- [CVPR 2025] Offcial implementation of PhysFlow: Unleashing the Potential of Multi-modal Foundation Models and Video Diffusion for 4D Dyna…☆32Updated last month
- Codebase for "VLMaterial: Procedural Material Generation with Large Vision-Language Models"☆36Updated 7 months ago
- [CVPR 2025] Code for Deformable Radial Kernel Splatting☆190Updated 4 months ago
- Repository of the 3DV paper "Gaussians-to-Life: Text-Driven Animation of 3D Gaussian Splatting Scenes".☆26Updated 9 months ago
- Official code for paper: PivotMesh: Generic 3D Mesh Generation via Pivot Vertices Guidance [ICLR'25]☆83Updated last year
- One-shot 3D Object Canonicalization based on Geometric and Semantic Consistency(CVPR highlight 2025)☆71Updated 2 months ago
- ☆48Updated 2 months ago
- [ICCV 2025 Highlight] MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting☆76Updated last month
- ☆67Updated last year
- [NeurIPS 2024] Atlas3D: Physically Constrained Self-Supporting Text-to-3D for Simulation and Fabrication☆70Updated last year
- [SIGGRAPH 2025] AssetDropper: Asset Extraction via Diffusion Models with Reward-Driven Optimization☆30Updated 3 months ago
- A PyTorch Implementation of MLS-MPM (Moving Least Squares Material Point Method)☆22Updated 6 months ago
- ☆12Updated 9 months ago
- [ICLR 2025] EdgeRunner: Auto-regressive Auto-encoder for Efficient Mesh Generation☆283Updated 9 months ago
- [NeurIPS 2024] This repository contains the official authors implementation associated with the paper "D-MiSo: Editing Dynamic 3D Scenes …☆25Updated 2 months ago