dnvtmf / SP_GS
Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction
☆36Updated 3 weeks ago
Alternatives and similar repositories for SP_GS:
Users that are interested in SP_GS are comparing it to the libraries listed below
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆71Updated 6 months ago
- ☆26Updated 7 months ago
- VF-NeRF code. We learn to densely reconstruct indoor from multi-view images by representing the surface with Vector Fields (VF). We devel…☆18Updated 4 months ago
- ☆26Updated 6 months ago
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆40Updated 5 months ago
- repo for paper NeLF-Pro: Neural Light Field Probes☆75Updated 5 months ago
- ☆26Updated 9 months ago
- RaNeuS☆77Updated 6 months ago
- IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆57Updated last month
- ☆55Updated 2 months ago
- The offical code repository for SC-4DGS.☆57Updated 6 months ago
- Code for "Self-Calibrating Gaussian Splatting for Large Field of View Reconstruction"☆36Updated this week
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆18Updated 4 months ago
- ☆31Updated this week
- Make 2DGS Great Again!☆41Updated 3 months ago
- (CVPR 2023) Hybrid Neural Rendering for Large-Scale Scenes with Motion Blur☆64Updated last year
- SurfelNeRF: Neural Surfel Radiance Fields for Online Photorealistic Reconstruction of Indoor Scenes☆45Updated last year
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆31Updated 2 months ago
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆48Updated 2 years ago
- The official repository of LoopSparseGS.☆17Updated 6 months ago
- ☆19Updated last year
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆123Updated 2 months ago
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Updated 5 months ago
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆51Updated 9 months ago
- ☆14Updated 2 months ago
- ☆21Updated last year
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆33Updated 8 months ago
- [NeurIPS 2024] MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting☆80Updated 2 months ago
- ☆45Updated 4 months ago
- an unofficial implementation of the paper "2D Gaussian Splatting for Geometrically Accurate Radiance Fields".☆22Updated 9 months ago