dnvtmf / SP_GSLinks
Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction
☆47Updated 4 months ago
Alternatives and similar repositories for SP_GS
Users that are interested in SP_GS are comparing it to the libraries listed below
Sorting:
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆41Updated 9 months ago
- ☆52Updated 3 months ago
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆68Updated 4 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆99Updated 10 months ago
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆53Updated 6 months ago
- Code of SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors☆52Updated 5 months ago
- ☆29Updated 11 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆39Updated last year
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆54Updated 3 weeks ago
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆64Updated 2 weeks ago
- repo for paper NeLF-Pro: Neural Light Field Probes☆82Updated 9 months ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆57Updated 3 months ago
- The offical code repository for SC-4DGS.☆58Updated 10 months ago
- [NeurIPS 2024] Binocular3DGS: Binocular-Guided 3D Gaussian Splatting with ViewConsistency for Sparse View Synthesis☆54Updated 7 months ago
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated last year
- [NeurIPS 2024] This repository contains the official authors implementation associated with the paper "D-MiSo: Editing Dynamic 3D Scenes …☆24Updated this week
- Code for "Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views", CVPR 2025☆35Updated 2 months ago
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆23Updated 8 months ago
- ☆40Updated last week
- ☆31Updated 6 months ago
- ☆36Updated 2 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆137Updated 5 months ago
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Updated 9 months ago
- ☆55Updated 7 months ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆37Updated 6 months ago
- [AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views☆71Updated 4 months ago
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆101Updated last week
- GLS: Geometry-aware 3D Language Gaussian Splatting☆39Updated 3 months ago
- [CVPR 2025] MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks☆62Updated last week
- an unofficial implementation of the paper "2D Gaussian Splatting for Geometrically Accurate Radiance Fields".☆23Updated last year