TwiceMao / ToolsLinks
☆10Updated 2 years ago
Alternatives and similar repositories for Tools
Users that are interested in Tools are comparing it to the libraries listed below
Sorting:
- Reference implementation of CVPR 2024 (Oral) paper "NeRF-HuGS: Improved Neural Radiance Fields in Non-static Scenes Using Heuristics-Guid…☆62Updated last year
- [NeurIPS'24] NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstruction☆125Updated last year
- ☆45Updated last year
- GVKF: Gaussian Voxel Kernel Functions for Highly Efficient Surface Reconstruction in Open Scenes☆49Updated last year
- [AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views☆86Updated last year
- [ICCV 2025] InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenes☆114Updated 6 months ago
- ☆137Updated last year
- ☆109Updated last year
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆51Updated last year
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆110Updated 8 months ago
- ☆18Updated 2 years ago
- [TPAMI 2024] DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstruction☆118Updated last year
- [CVPR 2024] Official repo for paper NeLF-Pro: Neural Light Field Probes☆83Updated last year
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆55Updated last year
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆119Updated 3 weeks ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆166Updated 11 months ago
- [ICCV 2025 Oral] Back on Track: Bundle Adjustment for Dynamic Scene Reconstruction (BA-Track)☆92Updated 2 months ago
- diff-gaussian-rasterization module in CG-SLAM☆52Updated last year
- RaNeuS☆77Updated last year
- ☆34Updated last year
- Extensions for diff-gaussian-rasterization, with depth forward and backward pass, and 4th SH degree☆31Updated last year
- [3DV 2026] Revisiting Depth Representations for Feed-Forward 3D Gaussian Splatting☆158Updated 2 months ago
- ☆117Updated last year
- Code of SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors☆57Updated last year
- ☆29Updated last year
- ☆50Updated 8 months ago
- Make 2DGS Great Again!☆63Updated last year
- [AAAI 2024] PNeRFLoc: Visual Localization with Point-Based Neural Radiance Fields☆30Updated last year
- [NeurIPS 2024] Binocular3DGS: Binocular-Guided 3D Gaussian Splatting with ViewConsistency for Sparse View Synthesis☆80Updated 5 months ago
- Code for Faster VGGT with Block-Sparse Global Attention☆90Updated 2 months ago